A service goes down. He tells the agent to debug it and fix it. The agent pulls some logs from $CLOUDPROVIDER, inspects the logs, produces a fix and then automatically updates a shared document with the postmortem.
This got me thinking that it's very hard to internalize both issue and solution -updating your model of the system involved- because there is not enough friction for you to spend time dealing with the problem (coming up with hypotheses, modifying the code, writing the doc). I thought about my very human limitation of having to write things down in paper so that I can better recall them.
Then I recalled something I read years ago: "Cars have brakes so they can go fast."
Even assuming it is now feasible to produce thousands of lines of quality code, there is a limitation on how much a human can absorb and internalize about the changes introduced to a system. This is why we will need brakes -- so we can go faster.
I use Aider on my private computers and Copilot at work. Both feel equally powerful when configured with a decent frontier model. Are they really generations apart? What am I missing?
If there are any common apps which are unhinged please do share your experiences. LinkedIn was never great quality but it's off the charts. Also catching some on Spotify.
Once the codebase has become fully agentic, i.e., only agents fundamentally understand it and can modify it, the prices will start rising. After all, these loss making AI companies will eventually need to recoup on their investments.
Sure it will be - perhaps - possible to interchange the underlying AI for the development of the codebase but will they be significantly cheaper? Of course, the invisible hand of the market will solve that problem. Something that OPEC has successfully done for the oil market.
Another issue here is once the codebase is agentic and the price for developers falls sufficiently that it will significant cheaper to hire humans again, will these be able to understand the agentic codebase? Is this a one-way transition?
I'm sure the pro-AIs will explain that technology will only get cheaper and better and that fundamentally it ain't an issue. Just like oil prices and the global economy, fundamentally everything is getting better.
What are you building? Does the tool help or hurt?
People answered this wrong in the Ruby era, they answered it wrong in the PHP era, they answered it wrong in the Lotus Notes and Visual BASIC era.
After five or six cycles it does become a bit fatiguing. Use the tool sanely. Work at a pace where your understanding of what you are building does not exceed the reality of the mess you and your team are actually building if budgets allow.
This seldom happens, even in solo hobby projects once you cost everything in.
It's not about agile or waterfall or "functional" or abstracting your dependencies via Podman or Docker or VMware or whatever that nix crap is. Or using an agent to catch the bugs in the agent that's talking to an LLM you have next to no control over that's deleting your production database while you slept, then asking it to make illustrations for the postmortem blog post you ask it to write that you think elevates your status in the community but probably doesn't.
I'm not even sure building software is an engineering discipline at this point. Maybe it never was.
As somebody who has been running systems like these for two decades: the software has not changed. What's changed is that before, nobody trusted anything, so a human had to manually do everything. That slowed down the process, which made flaws happen less frequently. But it was all still crap. Just very slow moving crap, with more manual testing and visual validation. Still plenty of failures, but it doesn't feel like it fails a lot of they're spaced far apart on the status page. The "uptime" is time-driven, not bugs-per-lines-of-code driven.
DevOps' purpose is to teach you that you can move quickly without breaking stuff, but it requires a particular way of working, that emphasizes building trust. You can't just ship random stuff 100x faster and assume it will work. This is what the "move fast and break stuff" people learned the hard way years ago.
And breaking stuff isn't inherently bad - if you learn from your mistakes and make the system better afterward. The problem is, that's extra work that people don't want to do. If you don't have an adult in the room forcing people to improve, you get the disasters of the past month. An example: Google SREs give teams error budgets; the SREs are acting as the adult in the room, forcing the team to stop shipping and fix their quality issues.
One way to deal with this in DevOps/Lean/TPS is the Andon cord. Famously a cord introduced at Toyota that allows any assembly worker to stop the production line until a problem is identified and a fix worked on (not just the immediate defect, but the root cause). This is insane to most business people because nobody wants to stop everything to fix one problem, they want to quickly patch it up and keep working, or ignore it and fix it later. But as Ford/GM found out, that just leads to a mountain of backlogged problems that makes everything worse. Toyota discovered that if you take the long, painful time to fix it immediately, that has the opposite effect, creating more and more efficiency, better quality, fewer defects, and faster shipping. The difference is cultural.
This is real DevOps. If you want your AI work to be both high quality and fast, I recommend following its suggestions. Keep in mind, none of this is a technical issue; it's a business process isssue.
One thing about the old days of DOS and original MacOS: you couldn't get away with nearly as much of this. The whole computer would crash hard and need to be rebooted, all unsaved work lost. You also could not easily push out an update or patch --- stuff had to work out of the box.
Modern OSes with virtual memory and multitasking and user isolation are a lot more tolerant of shit code, so we are getting more of it.
Not that I want to go back to DOS but Wordperfect 5.1 was pretty damn rock solid as I recall.
Product design has a slightly different problem than engineering, because the speed of development is so high we cannot dogfood and play with new product decisions, features. By the time I’ve realized we made a stupid design choice and it doesn’t really work in real world, we already built 4 features on top of it. Everyone makes bad product decisions but it was easy and natural to back out of them.
It’s all about how we utilize these things, if we focus on sheer speed it just doesn’t work. You need own architecture and product decisions. You need to use and test your products with humans (and automate those as regression testing). You need to able to hold all of the product or architecture in your mind and help agents to make the right decisions with all the best practice you’ve learned.
The other, arguably far more important output, is the programmer.
The mental model that you, the programmer, build by writing the program.
And -- here's the million dollar question -- can we get away with removing our hands from the equation? You may know that knowledge lives deeper than "thought-level" -- much of it lives in muscle memory. You can't glance at a paragraph of a textbook, say "yeah that makes sense" and expect to do well on the exam. You need to be able to produce it.
(Many of you will remember the experience of having forgotten a phone number, i.e. not being able to speak or write it, but finding that you are able to punch it into the dialpad, because the muscle memory was still there!)
The recent trend is to increase the output called programs, but decrease the output called programmers. That doesn't exactly bode well.
See also: Preventing the Collapse of Civilization / Jonathan Blow (Thekla, Inc)
Did I miss something? I haven't used it in a minute, but why is the author claiming that it's "uninstallable malware"?
Reminds me of Carson Gross' very thoughtful post on AI also: https://htmx.org/essays/yes-and/
[Y]ou are going to fall into The Sorcerer’s Apprentice Trap, creating systems you don’t understand and can’t control.
I think a lot of this is just Typescript developers. I bet if you removed them from the equation most of the problem he's writing about go away. Typescript developers didn't even understand what React was doing without agent, now they are just one-shot prompting features, web apps, clis, desktop apps and spitting it out to the world.
The prime example of this is literally Anthropic. They are pumping out features, apps, clis and EVERY single one of them release broken.
This is a great point.
I have been avoiding LLM's for awhile now, but realized that I might want to try working on a small PDF book to Markdown conversion project[0]. I like the Claude code because command line. I'm realizing you really need to architect with good very precise language to avoid mistakes.
I didn't try to have a prompt do everything at once. I prompted Claude Code to do the conversion process section by section of the document. That seemed to reduce the mistake the agent would make
[0]: https://www.scottrlarson.com/publications/publication-my-fir...
I don't agree, but bigger issue to me is many/most companies don't even know what they want or think about what the purpose is. So whereas in past devs coding something gave some throttle or sanity checks, now we'd just throw shit over wall even faster.
I'm seeing some LinkedIn lunatics brag about "my idea to production in an hour" and all I can think is: that is probably a terrible feature. No one I've worked with is that good or visionary where that speed even matters.
That may be the case where AI leaks into, but not every software developer uses or depends on AI. So not all software has become more brittle.
Personally I try to avoid any contact with software developers using AI. This may not be possible, but I don't want to waste my own time "interacting" with people who aren't really the ones writing code anymore.
Oh they even swore in the title.
Oh and of course it's anti-economics and is probably going to hurt whoever actually follows it.
Three for three. It's not logical it's emotional.
We will miss SaaS dearly. I think history is repeating just with DVD and streaming - we simply bought the same movie twice.
AI more and more feels the same. Half a year ago Claude Opus was Anthropics most expensive model - boy, using Claude Opus 4.6 in the 500k version is like paying 1 dollar per minute now. My once decent budgets get hit not after weeks but days (!) now.
And I am not using agents, subagents which would only multiply the costs - for what?
So what we arrive more and more is the same as always: low, medium, luxury tier. A boring service with different quality and payment structures.
Proof: you cannot compensate with prompt engineering anymore. Month ago you fixed any model discrepancies by being more clever and elaborate with your prompts etc.
Not anymore. There is a hidden factor now that accounts for exactly that. It seems that the reliance on skills and different tiers simply moves us away from prompt engineering which is considered more and more jailbreaking than guidance.
Prompt engineering lately became so mundane, I wonder what vendors were really doing by analyzing the usage data. It seems like that vendors tied certain inquiries with certain outcomes modeled by multistep prompting which was reduced internally to certain trigger sentences to create the illusion of having prompted your result while in fact you haven't.
All you did was asking the same result thousands of user did before and the LLM took an statistical approach to deliver the result.
But in many agent-skeptical pieces, I keep seeing this specific sentiment that “agent-written code is not production-ready,” and that just feels… wrong!
It’s just completely insane to me to look at the output of Claude code or Codex with frontier models and say “no, nothing that comes out of this can go straight to prod — I need to review every line.”
Yes, there are still issues, and yes, keeping mental context of your codebase’s architecture is critical, but I’m sorry, it just feels borderline archaic to pretend we’re gonna live in a world where these agents have to have a human poring over every single line they commit.
https://gist.github.com/ontouchstart/d43591213e0d3087369298f...
(Note: pi was written by the author of the post.)
Now it is time to read them carefully without AI.
I think this is very good take on AI adoption: https://mitchellh.com/writing/my-ai-adoption-journey. I've had tremendous success with roughly following the ideas there.
> The point is: let the agent do the boring stuff, the stuff that won't teach you anything new, or try out different things you'd otherwise not have time for. Then you evaluate what it came up with, take the ideas that are actually reasonable and correct, and finalize the implementation.
That's partially true. I've also had instances where I could have very well done a simple change by myself, but by running it through an agent first I became aware of complexities I wasn't considering and I gained documentation updates for free.
Oh and the best part, if in three months I'm asked to compile a list of things I did, I can just look at my session history, cross with my development history on my repositories and paint a very good picture of what I've achieved. I can even rebuild the decision process with designing the solution.
It's always a win to run things through an agent.
My gut says something simple is missing that makes all of the difference.
One thought I had was that our problem lives between all the things taking something in and spitting something out. Perhaps 90% of the work writing a "function" should be to formally register it as taking in data type foo 1.54.32 and bar 4.5.2 then returning baz 42.0 The register will then tell you all the things you can make from baz 42.0 and the other data you have. A comment(?) above the function has a checksum that prevents anyone from changing it.
But perhaps the solution is something entirely different. Maybe we just need a good set of opcodes and have abstractions represent small groups of instructions that can be combined into larger groups until you have decent higher languages. With the only difference being that one can read what the abstraction actually does. The compiler can figure lots of things out but it wont do architecture.
Companies will face the maintenance and availability consequences of these tools but it may take a while for the feedback loop to close
Integration is the key to the agents. Individual usages don't help AI much because it is confined within the domain of that individual.
The current discourse around "AI", swarms of agents producing mountains of inscrutable spaghetti, is a tell that this is the future the big players are looking for. They want to create a captive market of token tokers who have no hope of untangling the mess they made when tokens were cheap without buying even more at full price.
Sometimes the argument lands, very often it doesn't. As you said, a common refrain is, "but prices won't go up, cost to serve is the highest it will ever be." Or, "inference is already massively profitable and will become more so in the future--I read so on a news site."
And that remark, for me, is unfortunately a discussion-ender. I just haven't ever had a productive conversation with somebody about this after they make these remarks. Somebody saying these things has placed their bets already and are about to throw the dice.
I'm watching a team which is producing insane amounts of code for their team size, but the level of thought that has gone into all of the details that would make their product a fit predator to run at scale and solve the underlying business problem has been neglected.
Moving really fast in the wrong direction is no help to anyone.
> People answered this wrong in the Ruby era, they answered it wrong in the PHP era, they answered it wrong in the Lotus Notes and Visual BASIC era.
I'm assuming you're saying these tools hurt more than help?
In that case I disagree so much that I'm struggling to reply. It's like trying to convince someone that the Earth is not flat, to my mental model.
PHP, Ruby and VB have more successful code written in them than all current academic or disproportionately hyped languages will ever have combined.
And there's STILL software being written in them. I did Visual Basic consulting for a greenfield project last week despite my current expertise being more with Go, Python, C# and C. And there's a RoR work lined up next. So the presence gap between these helpful tools and other minor, but over index tools, is still increasing.
It's easy to think that the languages one see mor often in HN are the prevalent ones but they are just the tip of the iceberg.
Personally I think that whole Karpathy thing is the slowest thing in the world. I mean you can spin the wheels on a dragster all you like and it is really loud and you can smell the fumes but at some point you realize you're not going anywhere.
My own frustration with the general slowness of computing (iOS 26, file pickers, build systems, build systems, build systems, ...) has been peaking lately and frankly the lack of responsiveness is driving me up the wall. If I wasn't busy at work and loaded with a few years worth of side projects I'd be tearing the whole GUI stack down to the bottom and rebuilding it all to respect hard real time requirements.
RoR is no longer at its peak, but is still have its marginal stable share of the web, while PHP gets the lion part[1]
Ok, Lotus Notes is really relic from an other era now. But it’s not a PL, so not the same kind of beast.
Well, also LLMs are different beast compared to PL. They actually really are the things that evocate the most the expression "taming the beast" when you need to deal with them. So it indeed as far away as possible of engineering as one can probably use a computer to build any automation. Maybe to stay in scientific realms ethology would be a better starting point than a background in informatics/CS to handle these stuffs.
https://www.goodreads.com/quotes/141645-heard-joke-once-man-...
His blog post on pi is here: https://mariozechner.at/posts/2025-11-30-pi-coding-agent/
Many years ago, I started working for chip companies. It was like a breath of fresh air. Successful chip companies know the costs (both direct money and opportuity) of a failed tapeout, so the metaphorical equivalent of this cord was there.
Find a bug the morning of tapeout? It will be carefully considered and triaged, and maybe delay tapeout. And, as you point out, the cultural aspect is incredibly important, which means that the messenger won't be shot.
Minimalist alternative with no hooks or dependencies for the curious: https://github.com/wedow/ticket
I would bet a lot of money that the price of LLM assistance will go down, not up, as the hardware and software advance.
Every genre-defining startup seems to go through this same cycle where the naysayers tell us that it's all going to collapse once the investment money runs out. This was definitely true for technologies without use cases (remember the blockchain-all-the-things era?) but it is not true for businesses that have actual users.
Some early players may go bust by chasing market share without a real business plan, like the infamous Webvan grocery delivery service. But even Webvan was directionally correct, with delivery services now a booming business sector.
Uber is another good example. We heard for years that ridesharing was a fad that would go away as soon as the VC money ran out. Instead, Uber became a profitable company and almost nobody noticed because the naysayers moved on to something else.
AI is different because the hardware is always getting faster and cheaper to operate. Even if LLM progress stalled at Opus 4.6 levels today, it would still be very useful and it would get cheaper with each passing year as hardware improved.
> I'm sure the pro-AIs will explain that technology will only get cheaper and better and that fundamentally it ain't an issue. Just like oil prices
Comparing compute costs to oil prices is apples to oranges. Oil is a finite resource that comes out of the ground and the technology to extract it doesn't improve much over decades. AI compute gets better and cheaper every year because the technology advances rapidly. GPU servers that were as expensive as cars a few years ago are now deprecated and available for cheap because the new technology is vastly faster. The next generation will be faster still.
If you're mentally comparing this to things like oil, you're not on the right track
No worries there, the huge improvements we see today from GPT and Claude, are at their heart just Reinforcement Learning (COT, chain of thought and thinking tokens are just one example of many). RL is the cheapest kind of training one can perform, as far as I understand. Please correct me if that's not the case.
In the economy the invisible hand manages to produce everything cheaper and better all the time, but in the digital space the open source invisible hand makes everything completely free.
This x1000. The last 10 years in the software industry in particular seems full of meta-work. New frameworks, new tools, new virtualization layers, new distributed systems, new dev tooling, new org charts. Ultimately so we can build... what exactly? Are these necessary to build what we actually need? Or are they necessary to prop up an unsustainable industry by inventing new jobs?
Hard to shake the feeling that this looks like one big pyramid scheme. I strongly suspect that vast majority of the "innovation" in recent years has gone straight to supporting the funding model and institution of the software profession, rather than actual software engineering.
> I'm not even sure building software is an engineering discipline at this point. Maybe it never was.
It was, and is. But not universally.
If you formulate questions scientifically and use the answers to make decisions, that's engineering. I've seen it happen. It can happen with LLMs, under the proper guidance.
If you formulate questions based on vibes, ignore the answers, and do what the CEO says anyway, that's not engineering. Sadly, I've seen this happen far too often. And with this mindset comes the Claudiot mindset - information is ultimately useless so fake autogenerated content is just as valuable as real work.
If I engineer a bridge I know the load the bridge is designed to carry. Then I add a factor of safety. When I build a website can anyone on the product side actually predict traffic?
When building a bridge I can consult a book of materials and understand how much a material deforms under load, what is breaking point is, it’s expected lifespan, etc. Does this exist for servers, web frameworks, network load balancers, etc.?
I actually believe that software “could” be an engineering discipline but we have a long way to go
[1] https://www.joelonsoftware.com/2000/08/09/the-joel-test-12-s...
- Edsger Dijkstra, 1988
I think, unfortunately, he may have had us all dead to rights on this one.
In the past with smaller services those services did break all the time, but the outage was limited to a much smaller area. Also systems were typically less integrated with each other so one service being down rarely took out everything.
1. Applied physics - Software is immediately disqualified. Symbols have no physics.
2. Ethics - Lives and livelihoods depend on you getting it right. Software people want to be disqualified because that stuff is so boring, but this is becoming a more serious issue with every passing day.
Does it feel archaic because LLMs are clearly producing output of a quality that doesn't require any review, or because having to review all the code LLMs produce clips the productivity gains we can squeeze out of them?
It's insane to me that someone can arrive at any other conclusion. LLMs very obviously put out bad code, and you have no idea where it is in their output. So you have to review it all.
The answer is that it's very easy for bad code to cause more problems than it solves. This:
> Then one day you turn around and want to add a new feature. But the architecture, which is largely booboos at this point, doesn't allow your army of agents to make the change in a functioning way.
is not a hypothetical, but a common failure mode which routinely happens today to teams who don't think carefully enough about what they're merging. I know a team of a half-dozen people who's been working for years to dig themselves out of that hole; because of bad code they shipped in the past, changes that should have taken a couple hours without agentic support take days or weeks even with agentic support.
We are all rabbits.
It’s very hard to say right now what happens at the other side of this change right now.
All these new growing pains are happening in many companies simultaneously and they are happening at elevated speed. While that change is taking place it can be quite disorienting and if you want to take a forward looking view it can be quite unclear of how you should behave.
It's not the glut of compute resources, we've already accepted bloat in modern software. The new crutch is treating every device as "always online" paired with mantra of "ship now! push fixes later." Its easier to setup a big complex CI pipeline you push fixes into and it OTA patches the users system. This way you can justify pushing broken unfinished products to beat your competitors doing the same.
Pull the bandaid off quickly, it hurts less.
Yes but the chips, hardware, copper cables, silicon and all the rest of the components that make up a server are finite. Unless these magically appear from outer space, we'll face the same resource constraints as everything else that is pulled out of the ground.
These components are also far more fragile to source, see COVID and the collapse of global supply chains. Also the factories to create these components are expensive to build and fragile to maintain. See the Dutch company that seems to be the sole supply of certain manufacturing skills.[1]
> I would bet a lot of money that the price of LLM assistance will go down, not up, as the hardware and software advance.
My bet would be that it would fuel the profits of AI companies and not make the price of AI come down. Over supply makes price come down but if supply is kept artificially low, then prices stay high.
That's the comparison to OPEC and oil. There is plenty of oil to go around yet the supply is capped and thereby prices kept high. There is no guarantee that savings in hardware or supply will be passed on by AI corps.
Indeed there is no guarantee that there will be serious competition in the market, OPEC is a monopoly so why not have an AI monopoly? At the moment, all major players in AI are based in the same geopolitical sphere, making a monopoly more likely, IMHO.
In the end, it's all speculation what will happen. It just depends on which fairy tail one believes in.
In this case the limitation is the compute. Very few people have the compute required for AI/LLMs locally or for free (comparable to the performance of Claude). So yes, there are plenty of Open Source models that can be used locally but you need to invest in hardware to make that happen and especially if you want the quality that is available from the commercial offerings.
Not to speak of the training of those models. It's all there to make it possible to do this locally however where's the hardware? AWS? Google? There are hidden costs of the Open Source model in this case.
I'm one of those people and I'm not going to slow down. I want to move on from bullshit jobs.
The only people that fear what is coming are those that lack imagination and think we are going to run out of things to do, or run out of problems to create and solve.
Whether a generalized and broadly usable model will be able to trained within some N multiple of our current compute availability allowing the price to come down with iterative compute advances is yet to be seen. With the current race to the top in terms of SOTA models and increasingly iteratively smaller improvements on previous generations, I have a feeling the scaling need for compute will outpace the improvements in our hardware architecture, and that's if Moore's law even holds as we start to reach the bounds of physics and not engineering.
However as it stands today, essentially none of these providers are profitable so it's really a question of whether that disconnect will come within their current runway or not and they'll be required to increase their price point to stay alive and/or raise more capital. It's pure conjecture either way.
Feels like there’s a counter to the frequent citation of Jevon’s Paradox in there somewhere, in the context of LLM impact on the software dev market. Overestimation of external demand for software, or at least any that can be fulfilled by a human-in-the-loop / one-dev-to-many-users model? The end goal of LLMs feels like, in effect, the Last Framework, and the end of (money in) meta-engineering by devs for devs.
Hypothetically, could you not? If you engineer a bridge you have no idea what kind of traffic it'll see. But you know the maximum allowable weight for a truck of X length is Y tons and factoring in your span you have a good idea of what the max load will be. And if the numbers don't line up, you add in load limits or whatever else to make them match. Your bridge might end up processing 1 truck per hour but that's ultimately irrelevant compared to max throughput/load.
Likewise, systems in regulated industries have strict controls for how many concurrent connections they're allowed to handle[1], enforced with edge network systems, and are expected to do load testing up to these numbers to ensure the service can handle the traffic. There are entire products built around this concept[2]. You could absolutely do this, you just choose not to.
[1] See NIST 800-53 control SC-7 (3)
[2] https://learn.microsoft.com/en-us/azure/app-testing/load-tes...
It certain mission critical applications, it is treated as engineering. One example - https://en.wikipedia.org/wiki/DO-178B
The sad truth is that now, because of the ease of pushing your fix to everything while requiring little more from the user than that their machine be more or less permanently connected to a network, even an OS is dealt with as casually as an application or game.
This is tremendously expensive (writing two or more independent copies of the core functionality!) and rapidly becomes intractable if the interaction with the world is not pretty strictly limited. It's rarely worth it, so the vast majority of software isn't what I'd call engineered.
It has, but we have gotten there by stacking turtles, by building so many layers of abstraction that things no longer make sense.
Think about this hardware -> hypervisor -> vm -> container -> python/node/ruby run time all to compile it back down to Bytecode to run on a cpu.
Some layers exist because of the push/pull between systems being single user (PC) and multi user (mainframe). We exacerbated the problem when "installable software" became a "hard problem" and wanted to mix in "isolation".
And most of that software is written on another pile of abstractions. Most codebases have disgustingly large dependency trees. People keep talking about how "no one is reviewing all this ai generated code"... Well the majority of devs sure as shit arent reviewing that dependency tree... Just yesterday there was yet another "supply chain attack".
How do you protect yourself from such a thing... stack on more software. You cant really use "sub repositories/modules" in git. It was never built that way because Linus didnt need that. The rest of us really do... so we add something like artifactory to protect us from the massive pile of stuff that you're dependent on but NOT looking at. It's all just more turtles on more piles.
Lots of corporate devs I know are really bad at reviewing code (open source much less so). The PR code review process in many orgs is to either find the person who rubber-stamps and avoid the people who only bike shed. I suspect it's because we have spent the last 20 years on the leet code interview where memorizing algorithms and answering brain teasers was the filter. Not reading, reviewing, debugging and stepping through code... Our entire industry is "what is the new thing", "next framework" pilled because of this.
You are right that it got better, but we got there by doing all the wrong things, and were going to have to rip a lot of things apart and "do better".
Probably there is an issue with how much there is in CS - each programming language basically represents a different fundamental approach to coding machines. Each paradigm has its application, even COBOL ;)
Perhaps CS has not - yet - found its fundamental rules and approaches. Unlike other sciences that have hard rules and well trodden approaches - the speed of light is fixed but not the speed of a bit.
We're engineers.
1. https://en.wikipedia.org/wiki/Engineer#Definition
2. https://www.abet.org/accreditation/accreditation-criteria/cr...
Of course, we use that term for something else in the software world, but architecture really has two tiers, the starchitects building super fancy stuff (equivalent to what we’d call software architects) and the much more normal ones working on sundry things like townhomes and strip malls.
That being said I don’t think people want the architecture pay grades in the software fields.
What leads to more failure is when you don't engineer those consolidated entities to be reliable. Tech companies have none of the legal requirements or incentives to be reliable, the way physical infrastructure companies do. I agree that the tighter integration is an issue, but the root cause is tech companies have no incentive other than profits. If they're making profits, everything's fine.
I still save stuff every few minutes out of habits formed in the 90s.
Old DOS stuff could either be a total nightmare or some of the most brilliant code you had ever seen. Thats just the way having no giard rails goes.
Many physical processes are controlled by software.
So most software developers in France are absolutely software engineers.
The overwhelming majority of real jobs are not related to these things you read about on Hacker News.
I help a local group with resume reviews and job search advice. A common theme is that junior devs really want to do work in these new frameworks, tools, libraries, or other trending topics they've been reading about, but discover that the job market is much more boring. The jobs working on those fun and new topics are few and far between, generally reserved for the few developers who are willing to sacrifice a lot to work on them or very senior developers who are preferred for those jobs.
* the ability to find essentially any information ever created by anyone anywhere at anytime,
* the ability to communicate with anyone on Earth over any distance instantaneously in audio, video, or text,
* the ability to order any product made anywhere and have it delivered to our door in a day or two,
* the ability to work with anyone across the world on shared tasks and projects, with no need for centralized offices for most knowledge work.
That was a massive undertaking with many permutations requiring lots of software written by lots of people.
But it's largely done now. Software consumes a significant fraction of all waking hours of almost everyone on Earth. New software mainly just competes with existing software to replace attention. There's not much room left to expand the market.
So it's difficult to see the value of LLMs that can generate even more software even faster. What value is left to provide for users?
LLMs themselves have the potential to offering staggering economic value, but only at huge social cost: replacing human labor on scales never seen before.
All of that to say, maybe this is the reason so much time is being spent on meta-work today than on actual software engineering.
I haven't tried this myself but I'm curious if an LLM could build a scalable, maintainable app that doesn't use a framework or external libraries. Could be danger due to lack of training data but I think it's important to build stuff that people use, not stuff that people use to build stuff that people use to build stuff that....
Not that meta frameworks aren't valuable, but I think they're often solving the wrong problem.
I think the entire software industry has reached a saturation point. There's not really anything missing anymore. Existing tools do 99% of what we humans could need, so you're just getting recycled and regurgitated versions of existing tools... slap a different logo and a veneer on it, and its a product.
This is because all the low-hanging fruit has already been built. CRM. Invoicing. HR. Project/task management. And hundreds of others in various flavors.
Don't forget App Stores. Everyone's still trying to build app stores, even if they have nothing to sell in them.
It's almost as if every major company's actual product is their stock price. Every other thing they do is a side quest or some strategic thing they think might convince analysts to make their stock price to move.
If I need a bridge, and there's a perfectly beautiful bridge one town over that spans the same distance - that's useless to me. Because I need my own bridge. Bridges are partly a design problem but mainly a build problem.
In software, if I find a library that does exactly what I need, then my task is done. I just use that library. Software is purely a design problem.
With agentic coding, we're about to enter a new phase of plenty. If everyone is now a 10x developer then there's going to be more software written in the next few years than in the last few decades.
That massive flurry of creativity will move the industry even further from the calm, rational, constrained world of engineering disciplines.
Sure everything seems to have gotten better and that's why we now need AIs to understand our code bases - that we created with our great version control tooling.
Fundamentally we're still monkeys at keyboards just that now there are infinitely many digital monkeys.
Neither myself nor the vast majority of other “software engineers” in our field are living up to what it should mean to be an “engineer”.
The people that make bridges and buildings, those are the engineers. Software engineers, for the very very most part, are not.
Maybe software tinkerer?
Dijkstra was a mathematician. It is a necessary discipline. If it alone were sufficient, then the "program correctness" fans would have simply and inarguably outdone everyone else forty years ago at the peak of their efforts, instead of having resorted to eloquently whiny, but still whiny, thinkpieces (such as the 1988 example [1] quoted here above) about how and why they would like history to understand them as having failed.
[1] https://www.cs.utexas.edu/~EWD/ewd10xx/EWD1036.PDF [2]
[2] I will freely grant that the man both wrote and lettered with rare beauty, which shames me even in this photocopier-burned example when I compare it to the cheerful but largely unrefined loops and scrawls of my own daily hand.
Oh, it can't take the phone call and fix the issue? Then I'm reviewing its output before it goes into prod.
It can seem that the majority of software in the world is about generating clicks and optimising engagement, but that’s just the very loud minority.
Maybe agents and AI in general will help with that. Maybe it will just make the problem worse.
Air Traffic Controller software - sure. 99% of other softwares around that are not mission-critical (like Facebook) just punch it to production - "move fast and break shit" has been cool way before "AI"
I'm one-shotting AI code for my website without even looking at it. Straight to prod (well, github->cf worker). It is glorious.
So are you aiming for death poverty? Once those bullshit jobs go, we’re going to find a lot of people incapable of producing anything of value while still costing quite a bit to upkeep. These people will have to be gotten rid of somehow.
> and think we are going to run out of things to do, or run out of problems to create and solve.
There will be plenty of problems to solve. Like who will wipe the ass of the very people that hate you and want to subjugate you.
The fundamental ceiling of what an LLM can do when connected to an IDE is incredible, and orders of magnitude higher than the limits of any no-code / low-code platform conceived thus far. "Democratizing" software - where now the only limits are your imagination, tenacity, and ability to keep the bots aligned with your vision, is allowing incredible things that wouldn't have happened otherwise because you now don't strictly need to learn to program for a programming-involved art project to work out.
Should you learn how to code if you're doing stuff like that? Absolutely. But is it letting people who have no idea about computing dabble their feet in and do extremely impressive stuff for the low cost of $20/month? Also yes.
I think this vastly underestimates how much of the build problem is actually a design problem.
If you want to build a bridge, the fact one already exists nearby covering a similar span is almost meaningless. Engineering is about designing things while using the minimal amount of raw resources possible (because cost of design is lower than the cost of materials). Which means that bridge in the other town is designed only within its local context. What are the properties of the ground it's built on? What local building materials exist? Where local can be as small as only a few miles, because moving vast quantities of material of long distances is really expensive. What specific traffic patterns and loadings it is built for? What time and access constraints existed when it was built?
If you just copied the design of a bridge from a different town, even one only a few miles up the road, you would more than likely end up with a design that either won't stand up in your local context, or simply can't be built. Maybe the other town had plenty of space next to the location of the bridge, making it trivial to bring in heavy equipment and use cranes to move huge pre-fabbed blocks of concrete, but your town doesn't. Or maybe the local ground conditions aren't as stable, and the other towns design has the wrong type of foundation resulting in your new bridge collapsing after a few years.
Engineering in other disciplines don't have the luxury of building for a very uniform, tightly controlled target environment where it's safe to make assumptions that common building blocks will "just work" without issue. As a result engineering is entirely a design problem, i.e. how do you design something that can actually be built? The building part is easy, there's a reason construction contractors get paid comparatively little compared to the engineers and architects that design what they're building.
I don't need an AI to understand my code base, and neither do you. You're smarter then you give yourself credit for.
It's almost as if we lived under capitalism.
What other thing would they do? They are literally setting the Earth on fire to raise the stock price. No hostages taken.
The true alignment problem behind the ploy AGI alignment problem for prêt-à-penser SF philosophers. Or prestidigitators.
2026-03-25

The turtle's face is me looking at our industry
It's been about a year since coding agents appeared on the scene that could actually build you full projects. There were precursors like Aider and early Cursor, but they were more assistant than agent. The new generation is enticing, and a lot of us have spent a lot of free time building all the projects we always wanted to build but never had time to.
And I think that's fine. Spending your free time building things is super enjoyable, and most of the time you don't really have to care about code quality and maintainability. It also gives you a way to learn a new tech stack if you so want.
During the Christmas break, both Anthropic and OpenAI handed out some freebies to hook people to their addictive slot machines. For many, it was the first time they experienced the magic of agentic coding. The fold's getting bigger.
After 12 months, we are now beginning to see the effects of all that "progress". Here's my current view.
While all of this is anecdotal, it sure feels like software has become a brittle mess, with 98% uptime becoming the norm instead of the exception, including for big services. And user interfaces have the weirdest fucking bugs that you'd think a QA team would catch. I give you that that's been the case for longer than agents exist. But we seem to be accelerating.
We don't have access to the internals of companies. But every now and then something slips through to some news reporter. Like this supposed AI caused outage at AWS. Which AWS immediately "corrected". Only to then follow up internally with a 90-day reset.
Satya Nadella, the CEO of Microsoft, has been going on about how much code is now being written by AI at Microsoft. While we don't have direct evidence, there sure is a feeling that Windows is going down the shitter. Microsoft itself seems to agree, based on this fine blog post.
Companies claiming 100% of their product's code is now written by AI consistently put out the worst garbage you can imagine. Not pointing fingers, but memory leaks in the gigabytes, UI glitches, broken-ass features, crashes: that is not the seal of quality they think it is. And it's definitely not good advertising for the fever dream of having your agents do all the work for you.
Through the grapevine you hear more and more people, from software companies small and large, saying they have agentically coded themselves into a corner. No code review, design decisions delegated to the agent, a gazillion features nobody asked for. That'll do it.
We have basically given up all discipline and agency for a sort of addiction, where your highest goal is to produce the largest amount of code in the shortest amount of time. Consequences be damned.
You're building an orchestration layer to command an army of autonomous agents. You installed Beads, completely oblivious to the fact that it's basically uninstallable malware. The internet told you to. That's how you should work or you're ngmi. You're ralphing the loop. Look, Anthropic built a C compiler with an agent swarm. It's kind of broken, but surely the next generation of LLMs can fix it. Oh my god, Cursor built a browser with a battalion of agents. Yes, of course, it's not really working and it needed a human to spin the wheel a little bit every now and then. But surely the next generation of LLMs will fix it. Pinky promise! Distribute, divide and conquer, autonomy, dark factories, software is solved in the next 6 months. SaaS is dead, my grandma just had her Claw build her own Shopify!
Now again, this can work for your side project barely anyone is using, including yourself. And hey, maybe there's somebody out there who can actually make this work for a software product that's not a steaming pile of garbage and is used by actual humans in anger.
If that's you, more power to you. But at least among my circle of peers I have yet to find evidence that this kind of shit works. Maybe we all have skill issues.
The problem with agents is that they make errors. Which is fine, humans also make errors. Maybe they are just correctness errors. Easy to identify and fix. Add a regression test on top for bonus points. Or maybe it's a code smell your linter doesn't catch. A useless method here, a type that doesn't make sense, duplicated code over there. On their own, these are harmless. A human will also do such booboos.
But clankers aren't humans. A human makes the same error a few times. Eventually they learn not to make it again. Either because someone starts screaming at them or because they're on a genuine learning path.
An agent has no such learning ability. At least not out of the box. It will continue making the same errors over and over again. Depending on the training data it might also come up with glorious new interpolations of different errors.
Now you can try to teach your agent. Tell it to not make that booboo again in your AGENTS.md. Concoct the most complex memory system and have it look up previous errors and best practices. And that can be effective for a specific category of errors. But it also requires you to actually observe the agent making that error.
There's a much more important difference between clanker and human. A human is a bottleneck. A human cannot shit out 20,000 lines of code in a few hours. Even if the human creates such booboos at high frequency, there's only so many booboos the human can introduce in a codebase per day. The booboos will compound at a very slow rate. Usually, if the booboo pain gets too big, the human, who hates pain, will spend some time fixing up the booboos. Or the human gets fired and someone else fixes up the booboos. So the pain goes away.
With an orchestrated army of agents, there is no bottleneck, no human pain. These tiny little harmless booboos suddenly compound at a rate that's unsustainable. You have removed yourself from the loop, so you don't even know that all the innocent booboos have formed a monster of a codebase. You only feel the pain when it's too late.
Then one day you turn around and want to add a new feature. But the architecture, which is largely booboos at this point, doesn't allow your army of agents to make the change in a functioning way. Or your users are screaming at you because something in the latest release broke and deleted some user data.
You realize you can no longer trust the codebase. Worse, you realize that the gazillions of unit, snapshot, and e2e tests you had your clankers write are equally untrustworthy. The only thing that's still a reliable measure of "does this work" is manually testing the product. Congrats, you fucked yourself (and your company).
You have zero fucking idea what's going on because you delegated all your agency to your agents. You let them run free, and they are merchants of complexity. They have seen many bad architectural decisions in their training data and throughout their RL training. You have told them to architect your application. Guess what the result is?
An immense amount of complexity, an amalgam of terrible cargo cult "industry best practices", that you didn't rein in before it was too late. But it's worse than that.
Your agents never see each other's runs, never get to see all of your codebase, never get to see all the decisions that were made by you or other agents before they make a change. As such, an agent's decisions are always local, which leads to the exact booboos described above. Immense amounts of code duplication, abstractions for abstractions' sake.
All of this compounds into an unrecoverable mess of complexity. The exact same mess you find in human-made enterprise codebases. Those arrive at that state because the pain is distributed over a massive amount of people. The individual suffering doesn't pass the threshold of "I need to fix this". The individual might not even have the means to fix things. And organizations have super high pain tolerance. But human-made enterprise codebases take years to get there. The organization slowly evolves along with the complexity in a demented kind of synergy and learns how to deal with it.
With agents and a team of 2 humans, you can get to that complexity within weeks.
So now you hope your agents can fix the mess, refactor it, make it pristine. But your agents can also no longer deal with it. Because the codebase and complexity are too big, and they only ever have a local view of the mess.
And I'm not just talking about context window size or long context attention mechanisms failing at the sight of a 1 million lines of code monster. Those are obvious technical limitations. It's more devious than that.
Before your agent can try and help fix the mess, it needs to find all the code that needs changing and all existing code it can reuse. We call that agentic search. How the agent does that depends on the tools it has. You can give it a Bash tool so it can ripgrep its way through the codebase. You can give it some queryable codebase index, an LSP server, a vector database. In the end it doesn't matter much. The bigger the codebase, the lower the recall. Low recall means that your agent will, in fact, not find all the code it needs to do a good job.
This is also why those code smell booboos happen in the first place. The agent misses existing code, duplicates things, introduces inconsistencies. And then they blossom into a beautiful shit flower of complexity.
How do we avoid all of this?
Coding agents are sirens, luring you in with their speed of code generation and jagged intelligence, often completing a simple task with high quality at breakneck velocity. Things start falling apart when you think: "Oh golly, this thing is great. Computer, do my work!".
There's nothing wrong with delegating tasks to agents, obviously. Good agent tasks share a few properties: they can be scoped so the agent doesn't need to understand the full system. The loop can be closed, that is, the agent has a way to evaluate its own work. The output isn't mission critical, just some ad hoc tool or internal piece of software nobody's life or revenue depends on. Or you just need a rubber duck to bounce ideas against, which basically means bouncing your idea against the compressed wisdom of the internet and synthetic training data. If any of that applies, you found the perfect task for the agent, provided that you as the human are the final quality gate.
Karpathy's auto-research applied to speeding up startup time of your app? Great! As long as you understand that the code it spits out is not production-ready at all. Auto-research works because you give it an evaluation function that lets the agent measure its work against some metric, like startup time or loss. But that evaluation function only captures a very narrow metric. The agent will happily ignore any metrics not captured by the evaluation function, such as code quality, complexity, or even correctness, if your evaluation function is foobar.
The point is: let the agent do the boring stuff, the stuff that won't teach you anything new, or try out different things you'd otherwise not have time for. Then you evaluate what it came up with, take the ideas that are actually reasonable and correct, and finalize the implementation. Yes, sure, you can also use an agent for that final step.
And I would like to suggest that slowing the fuck down is the way to go. Give yourself time to think about what you're actually building and why. Give yourself an opportunity to say, fuck no, we don't need this. Set yourself limits on how much code you let the clanker generate per day, in line with your ability to actually review the code.
Anything that defines the gestalt of your system, that is architecture, API, and so on, write it by hand. Maybe use tab completion for some nostalgic feels. Or do some pair programming with your agent. Be in the code. Because the simple act of having to write the thing or seeing it being built up step by step introduces friction that allows you to better understand what you want to build and how the system "feels". This is where your experience and taste come in, something the current SOTA models simply cannot yet replace. And slowing the fuck down and suffering some friction is what allows you to learn and grow.
The end result will be systems and codebases that continue to be maintainable, at least as maintainable as our old systems before agents. Yes, those were not perfect either. Your users will thank you, as your product now sparks joy instead of slop. You'll build fewer features, but the right ones. Learning to say no is a feature in itself.
You can sleep well knowing that you still have an idea what the fuck is going on, and that you have agency. Your understanding allows you to fix the recall problem of agentic search, leading to better clanker outputs that need less massaging. And if shit hits the fan, you are able to go in and fix it. Or if your initial design has been suboptimal, you understand why it's suboptimal, and how to refactor it into something better. With or without an agent, don't fucking care.
All of this requires discipline and agency.
All of this requires humans.
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Most recently I wrote cloudformation templates to bring up infra for AWS-based agents. I don't use ai-assisted coding except googling which I acknowledge is an ai summary.
A friend of mine is in a toxic company where everyone has to use AI and they're looked down upon if they don't use it. Every minute of their day has to be logged doing something. They're also going to lay off a bunch of people soon since "AI has replaced them" this is in the context of an agency.
I agree, but I'm not sure this says what you think it does.
The people on the car assembly line may know nothing of engineering, and the assembly line has theoretically been set up where that is OK.
The people on the software assembly line may also (and arguably often do) know nothing of engineering, but it's not clear that it is possible to set up the assembly line in such a way so as to make this OK.
Arguably, the use of LLMs will at least have some utility in helping us to figure this out, because a lot of LLMs are now being used on the assembly line.
Literally nothing else matters, and we (or at least I) have wasted a ton of time getting good at writing software.
If someone anonymous says "Using coding agents carelessly produces junk results over time" that's a whole lot less interesting to me than someone with a proven track record of designing and implementing coding agents that other people extensively use.
Yes, but we all have insufficient intelligence and knowledge to fully evaluate all arguments in a reasonable timeframe.
Argument from authority is, indeed, a logical fallacy.
But that is not what is happening here. There is a huge difference between someone saying "Trust me, I'm an expert" and a third party saying "Oh, by the way, that guy has a metric shitton of relevant experience."
The former is used in lieu of a valid argument. The latter is used as a sanity check on all the things that you don't have time to verify yourself.
They are pretty much legally obligated to act in this manner.
- license restrictions, relicensing
- patches, especially to fix CVEs, that break assumptions you made in your consumption of the package
- supply chain attacks
- sunsetting
There’s no real “set it and forget it” with software reuse. For that matter, there’s no “set it and forget it” in civil engineering either, it also requires monitoring and maintenance.
“Developers build things. Engineers build them and keep them running.”
I like the linguistic point from a standpoint of emphasizing a long term responsibility.
You should see the code that scientists write...
But yes, I think the best rebuttal to Dijkstra-style griping is Perlis' "one can't proceed from the informal to the formal by formal means". That said I also believe kind of like Chesterton's quote about Christianity, they've also mostly not been tried and found wanting but rather found hard and left untried. By myself included, although I do enjoy a spot of the old dependent types (or at least their approximations). There's an economic argument lurking there about how robust most software really needs to be.
Even if we ignore criticality, things just get really messy and confusing if you push a bunch of broken stuff and only try to start understanding what's actually going on after it's already causing issues.
I think with proper guardrails and verification/validation, a custom framework could be easier to maintain than sloppy React code (or insert popular framework here).
My point is that as long as we keep the status quo of how software is built (using popular tools that male it fast and easy to build software without LLMs that often were unperformant), we'll keep heading down this path of trying to solve the problems of frameworks instead of directly solving the problems with our app.
(BTW, it was your comment to my comment that inspired my comment, talk about meta! https://news.ycombinator.com/item?id=47512874 )
I don't know what the future of my job holds other than what it always had: helping people who have good ideas to get them done properly.
Again:
The only people that fear what is coming are those that lack imagination and think we are going to run out of things to do, or run out of problems to create and solve.
Not saying I personally believe in this scenario, but everything I've heard supports the idea that code is no longer for humans to consume.
If something in software works and isn't internet connected it really is set and forget. And far too many things are being connected needlessly these days. I don't need or want an online washing machine or car.
This is definitely something that is happening with software systems. The question is: is having an AI that is fundamentally undecipherable in its intention to extend these systems a good approach? Or is an approach of slowing down and fundamentally trying understand the systems we have created a better approach?
Has software become safer? Well planes don't fall from the sky but the number of zero day exploits built into our devices has vastly improved. Is this an issue? Does it matter that software is shipped broken? Only to be fixed with the next update.
I think its hard to have the same measure of safety for software. A bridge is safe because it doesn't fall down. Is email safe when there is spam and phishing attacks? Fundamentally Email is a safe technology only that it allows attacks via phishing. Is that an Email safety problem? Probably not just as as someone having a car accident on a bridge is generally not a result of the bridge.
I think that we don't learn from our mistakes. As developers we tend to coat over the accidents of our software. When was the last time a developer was sued for shipping broken software? When was the last time an engineer was sued for building a broken bridge? Notice that there is an incentive as engineer to build better and safer bridges, for developers those incentives don't exist.
https://www.howtheworldbecamerich.com/
Edit-on a related note, are there any studies on the all-in long-term cost between companies that "develop" vs. "engineer". I doubt there would be clean data since the managers that ignored all of the warning of "tech debt" would probably have the say on both compiling and releasing such data.
Does the cost of "tech-debt" decrease as the cost of "coding" decreased or is there a phase transition on the quality of the code? I bet there will be an inflection point if you plotted the adoption time of AI coding by companies. Late adapters that timed it after the models and harnesses and practices were good enough (probably still some time in the near future) would have less all-in cost per same codebase quality.
In software there's a lot more emphasis on post-hoc fixes rather than up front validation, in my experience.
"Software engineering is what happens to programming when you add time and other programmers."
Every so often an article makes the rounds on the correctness and verification methods used for Space Shuttle avionics software and applications of similar import, or if not that then Nancy Leveson's comprehensive 1995 review of the Therac-25 accidents. [1]
Most software doesn't need to be nearly so robust, but Dijkstra constructs his argument as though all did, hinging the inversion on the obvious and frankly shocking cheat across the gap between his pages 14 and 15, ie, that paragraph beginning "But before a computer is ready to perform..." Here he casually, and without direct acknowledgement, assumes as rhetorically axiomatic that a program, not the machine that executes it, is the original artifact of computing, of which any reification merely constitutes less than perfect instantiation, which he is then free to criticize on the wholly theoretical grounds of mathematical beauty; that is, on the grounds he prefers to inhabit in all cases, whether to do so in any given example makes any sense or not.
If that's his preferred ground, fair enough; after all, he was a mathematician. But his hypocrisy in concealing the insistence by means of subtle rhetoric - mere pages after inveighing against "medieval thinking" by way of an example, his "reasoning by analogy," faulting specifically that argument made by way of specious rhetoric! - casts suspicion on all that both precedes and follows. From a layperson, I could regard it as honest error, but I have known and loved academic mathematicians, and I really can't conceive of any of them leaving intact so consequential a mistake.
Perhaps Dijkstra was different, or merely becoming old, but for someone so heavily invested in pushing a paradigm of programming with mathematical rigor at its core, it seems a remarkable flaw in what should be a crucial argument (especially in advance of a solution for the halting problem). I regret that flaw, because he isn't all wrong about what an engineering paradigm can do to the agency and optionality of programmers especially in industry - not that his one extremely privileged position therein, parallel with Feynman's time at Thinking Machines, would much acquaint him with our desiderata or our constraints - and I would like to find that point made in better company than he was able to give it.
But then, his conception never offered much in preference, did it? The labor of mathematicians is scarce and expensive: what good is a proof assistant to anyone who can't understand its output, much less give it input? And Dijkstra himself, not less strange a bird than any other mathematician, famously did all he could to avoid actually using the machines on whose correct use he here wrote. (Hence his hand, which I complimented so highly before. I also use a fountain pen, but as I said, not so beautifully - and I'm glad I know how to use a keyboard well, instead.)
There would not be more programmers or more software in a world run on such principles, I think, than in this one - on the contrary, far, far less. Maybe that would be preferable, but mostly not for the reasons Dijkstra claimed.
sure, they coined the term “move fast and break things”
and not every “bug” brings the system down, there is bugs after bugs after bugs in both facebook and insta being pushed to production daily, it is fine… it is (almost) always fine. if you are at a place where “deploying to production” is a “thing” you better be at some super mission-critical-lives-at-stake project or you should find another project to work on.
I'm responding to this statement: "Nothing should go straight to prod ever, ever ever, ever."
Also, there have been plenty of awful things caused by technological progress. Tons of death and poverty was created by the transition to factories and mechanization 150 years ago.
Did we come out the other end with higher living standards? Yes, but that doesn't make the decades of brutal transition period any less awful for those affected.
- NFTs
- Surveillance schizos
- Global Pedophile Cabal schizos
- Anyone who didn’t believe we were a year out from Star Trek living when LLMs first started picking up steam
- People who predicted the flood of people entering Software via bootcamps, etc. would never cause any problems because their god of software is consuming the world too quickly for supply and demand to ever be a real concern.
- Anyone amongst the sea of delusional democrats who did indeed believe Trump could win a second term.
All of those doomers were vindicated, and that’s just recently.
Note that the system that came before it had problems too. In the 50s and 60s, the top marginal tax rate was about 90%, which meant that above a certain level it made almost no sense for a corporate executive to be paid more. This kept executive salaries to a reasonable multiple of employee salaries, but it meant that executives and high-ranking managers tended to pay themselves in perks. This was the "Mad Men" era of private jets, private company apartments, secretaries who were playthings, etc. Friedman's essay was basically arguing against this world of corporate unaccountability and corruption, where formal pay and compensation were reasonable, but informal perks and arrangements managed to privilege the people in power in a complete opaque, unaccountable way.
Turns out that power is a hell of a drug, and the people in power will always find ways to use that to enrich themselves regardless of what the laws and incentives are.
[1] https://www.nytimes.com/1970/09/13/archives/a-friedman-doctr...
Right away I scoffed when I heard people had 20 agents running in parallel because I've been at my share of startups with 20 person teams that tend to break down somewhere between:
- 20 people that get about as much done as an optimal 5 person team with a lot more burnout and backlash
- There is a sprint every two weeks but the product is never done
and people who are running those teams don't know which one they are!
I'm sure there are better ones out there but even one or two SD north of the mean you find that people are in over their heads. All the ceremony of agile hypnotizes people into thinking they are making progress (we closed tickets!) and have a plan (Sprint board!) and know what they are doing (user stories!)
Put on your fieldworker hat and interview the manager about how the team works [1] and the state of the code base and compare that to the ground truth of the code and you tend to find the manager's mental is somewhere between "just plain wrong" and "not even wrong". Teams like that get things done because there are a few members, maybe even dyads and triads, who know what time it is and quietly make sure the things that are important-but-ignored-by-management are taken care of.
Take away those moral subjects and eliminate the filtering mechanisms that make that 20-person manager better than average and I can't help but think 'gas town' is a joke that isn't even funny. Seems folks have forgotten that Yegge used to blog that he owed all his success in software development to chronic cannabis use, like if wasn't for all that weed there wouldn't be any Google today.
[1] I'll take even odds he doesn't know how long the build takes!
Yeah I'm aware, but as any company gets larger and has more and more traffic (and money) dependent on their existing systems working, keeping those systems working becomes more and more important.
There's lots of things worth protecting to ensure that people keep using your product that fall short of "lives are at stake". Of course it's a spectrum but lots of large enterprises that aren't saving lives but still care a lot about making sure their software keeps running.
These are the bugs after bugs after bugs after bugs after bugs.
Simply put they are going through dev, QA, and UAT first before they are the bugs that we see. When you're running an organization using software of any size writing bugs that takes the software down is extremely easy, data corruption even easier.
I'm not sure doing silly things, then advertizing it is a great way to do business, but to each their own.
How was this group vindicated? It absolutely has caused problems at orgs and in the industry.
Just look at all the linkedin/twitter/youtube garbage of influencers trying to post boot camp tier advice and a sizable portion of new developers latching on to often questionable advice/viewpoints.
That's generous. Climate scientists were right, climate doomers were definitely wrong.
Society is mostly unchanged due to climate change. That's not to say climate has no effect, but it is certainly still not some doomer scenario that's played out. New York and Florida are most certainly not underwater as predicted by the famous "Inconvenient Truth". People still live in deserts just as they always have. Human lifespan is still increasing. We have less hunger worldwide than ever before, etc.
Climate change doomers conveniently leave out the part where climate has ALWAYS affected society and is one of the main inputs to our existence, therefore we are extremely adaptable to it.
Before "climate change" ever entered the general consciousness, climate wiped out civilizations MORE FREQUENTLY than it does now. All signs point to doomers being wrong and yet they all hold onto it stubbornly.
Doomers were never impressive because they got anything right, they are impressive because they have the unique skill of moving the goalpost when they are wrong. Any time you think the goalpost can't be moved further out, they prove it's possible.
Committing a crime with someone bonds you to them.
First, it's a kind of shared social behavior, and it's one that is exclusive to you and your friends who commit the same kinds of crimes. Any shared experience bonds people, crimes included. Having a shared secret also bonds people.
Second, it creates an implied pact of mutually assured destruction. Everyone knows the skeletons in everyone else's closet, so it creates a web of trust. Anyone defecting could possibly be punished by selectively revealing their crimes, and vice versa. Game theoretically it overcomes tit-for-tat and enables all-cooperate interactions, at least to some extent, and even among people who otherwise don't like each other or don't have a lot in common.
Third, it separates the serious from the unserious. If you want to be a member of the club, do the bad thing. It's a form of high cost membership gating.
This works for other kinds of crimes too. It's not that unusual for criminal gangs to demand that initiates commit a crime and provide evidence, or commit a crime in front of existing members. These can be things like robbery, murder, and so on. Anyone not willing to do this probably isn't serious and can't be trusted. Once someone does do it, you know they're really in.
It naturally creates cabals. The crime comes first, the cabal second, but then the cabal can realize this and start using the crime as a gateway to admission.
Every mutual interest creates a community, but a secret criminal mutual interest creates a special kind of tight knit community. In a world that's increasingly atomized and divided, that's power. I think it neatly explains how the Epstein network could be so powerful and effective.
with LLMs it spit it out amazingly fast. but does that make nextjs the framework better or worse in design paradigms, that LLM is basically necessary to navigate it?
- Surveillance schizos - Society still works
- Global Pedophile Cabal schizos - Again, funny use of 'doomers' but that's what the current society seems to be run by so I wouldn't say it's fitting for doomerism.
- People who predicted the flood of people entering Software via bootcamps, etc. would never cause any problems because their god of software is consuming the world too quickly for supply and demand to ever be a real concern.
-- I'm a software "engineer" for ~14 years now. I still have no concern.
None of these things are that disruptive to our society at large. You will still be able to walk down the street and grab a Big Mac pretty much any day of the week. A large portion of society is going to look at all of what you're worried about and say "it's not that serious" while consuming their 20 second videos.Again, I am on the slow train. But this seems to be all I hear. "code optimized for humans" is marked for death.
> We live in a world where every line of code written by a human should be reviewed by another human. We can't even do that! Nothing should go straight to prod ever, ever ever, ever
Things should 100% go to prod whenever they need to go to prod. While this in theory makes sense, there is insane amount of ceremony in large number of places I have seen personally where it takes an act of congress to deploy to production all the while it is just ceremony, people are hunting other people with links to PR sent to various slack channels "hey anyone available to take a look at this" and then someone is like "I know nothing about that service/system but I'll look at approve." I would wager a high wager that this "we must review every line of code" - where actually implemented - is largely a ceremony. Today I deployed three services to production without anyone looking at what I did. Deploying to production should absolutely be a non-event in places that are ran well and where right people are doing their jobs.
It is a static website hosted on CF workers.
I think you misread. In fairness, I arranged the sentence awkwardly, as I do often. I think my mind was conjuring the various dooms and then trying to rephrase the doom into the doomer.
What I mean is the people who warned against it were vindicated.
Of course vindicated may not the best word to use. If I say the world blows up tomorrow and you say it can never, and then it blown up, perhaps I’m not necessarily vindicated. But I certainly get a brief moment of schadenfreude
We're on a hothouse earth trajectory. All signs point to you not being aware of serious climate research and hanging on to a naive Steven Pinker "everything is always improving" outlook.
The earth is becoming more hostile to it's inhabitants. There are famines caused by climate change. We will undoubtedly within the next 20 years see mass migration from the areas hardest hit.
Climate scientists, and climate reporting, often UNDERSTATED the worst of these effects.
I think it'd be worth stating what your definition of doomerism is. For me, seeing the increases in forest fires, seeing the sky reddened and the air quality diminish and floods and hurricanes increase... I don't think being able to buy a big mac doesn't make that any less pessimistic.
Yeah while you’re on your shift break there.
So then then question is what's actually reasonable given today's code generating tools? 0% review seems foolish but 100% seems similarly unreal. Automated code review systems like CodeRabbit are, dare I even say, reasonable as a first line of defense these days. It all comes down too developer velocity balanced with system stability. Error budgets like Google's SRE org is able to enforce against (some) services they support are one way of accomplishing that, but those are hard to put into practice.
So then, as you say, it takes an act of Congress to get anything deployed.
So in the abstract, imo it all comes down to the quality of the automated CI/CD system, and developers being on call for their service so they feel the pain of service unreliability and don't just throw code over the wall. But it's all talk at this level of abstraction. The reality of a given company's office politics and the amount of leverage the platform teams and whatever passes for SRE there have vs the rest of the company make all the difference.
All signs point to you being a doomer that is excellent at moving the goal post. "If it doesn't happen tomorrow surely it will happen the next day."
You can do this until the end of time. A waste of brain cycles for anybody with a real job. This is the exact same pattern for every single kind of doomer and they are all wrong in the exact same way over and over. You still can't name a single doomer point of view that has played out to some kind of catastrophic society collapsing event accurately.
It's always "it's coming" eventually.
Running out of oil, overpopulation, financial system collapse that sends us back to the dark ages, climate change that causes everybody to move migrate to Colorado, a coronavirus that permanently makes us board up indoors. None of it ever plays out the way you doomers fantasize about it playing out.
When some kind of catastrophic society collapsing event happens it's most likely going to be because of something that is not in the mainstream consciousness.
If doomers were good at predicting these events and how it will play out they'd all be rich as hell, but no, they are for the most part a bunch of broke whiners. (Except for those doomers that have made their wealth off of scaring people)
Oh, the classic "if you're so smart then why aren't you rich" non argument. I'm sure Carl Sagan was a just whiny loser because he didn't figure out how to become a billionaire from knowing how physics works. His prediction that the planet would warm several degrees by the mid to late 21st century failed to reward him what he was owed. By the way we haven't even gotten halfway there yet, so your "shifting goalposts" thesis is null.
People who push dangerous neoliberal propaganda like carbon capture or "infinite growth on a finite planet is possible" on the other hand do get very rich, and they don't even need to make good predictions. Such is the planet governed by pedophiles.
Only the very dumbest think “doom” is some apocalyptic scene from a Hollywood film in which humans are nearly wiped out.
“Doom” is instead when swaths of Roman citizens with rights amidst a powerful, civically and technologically impressive hegemony, over time find themselves reduced to unfree serfs. They and their descendants would remain in that position for centuries until a horrific disease came through and killed so many of them that the serfdom became untenable.