If you have any interest in doing custom B2C instead of B2B, there's Somerville Open Studios. I did that one year (2019) before we moved to Vermont just before things went to shit in 2020. I also noted that Somerville Open Container Day (aka Porchfest) would be a great time to have something going (a demo maybe?) at our house given the huge foot traffic. I think you'd get a lot more folks passing by rather than the folks already committed to visiting art and craft studios specifically.
Don't let your likely lousy space be a barrier. We had my furniture on display in our living room (aka: our furniture) and I gave people tours of our basement which had my bench, my table saw, and damn little else. People kind of dig it. Small and scrappy is kind of expected for these kind of events.
Good luck if you try to give a go at it from another angle! And if you stick with software, that's cool too.
The current meta is to license (or steal) 3D toy models and then market them relentlessly on social media. It's a marketing and social media game most of all. These shops have tens of printers set up in a room printing plates full of little toys, a web shop or social media shop to pick colors, and then they spend their days monitoring printers and packing up orders. There's not much 3D printing or design fun in the job because it's mostly a social media and logistics operation.
- $3666 total revenue
- $3352 in expenses
- ~50 orders fulfilled
- ~3000 hours of logged print time.
This tells the whole story... these numbers are so far off from what they should be that this is not a business, but a charity cosplaying as a business. It's a pity you are going to drop this, I think if you adjust your pricing and become a bit more efficient you can easily make it work. But great you're sharing your numbers, you really just need better customers.
Rules of thumb: 10x on materials, base fee of $3 / hour of print time, $100 / hour design time if < 1000 parts, above that you can start pricing it into the job total.
I'm interested how others think about this boundary, at what point does something go from “side project” to “business”? And how do you tell if it’s worth trying to scale vs just leaving as is?
I would argue that they didn't. 25$ per hour for custom design work seems very low, I understand maybe trying to get a customer base but at that rate you are just going to get repeat customers who want the same low cost labor. Where 3d printing is great is if you can create truly custom things, not knick knacks that can be copied and mass produced by someone else. Selling the plastic itself is a no go, you have to go mixed materials, mixed colorways, things that take time to assemble, and then charge out the wazoo for custom work because the people that really want the custom stuff, will find a way to pay for it.
Anyway, these posts always make me think of this https://www.reddit.com/r/NoStupidQuestions/comments/142eg6r/...
> Expanding your plastic filament palette requires upfront investment
Just a guess, but the number includes buying an entire 3D printer which you don’t have to keep doing.
In terms of plastic, yes, it does come across as lower value, but if you can put someones logo on it you can make something unique that they love.
I see some light from a door down a narrow alley from the main shopping street, I knew this building was empty for a decade and the store front was still covered in wood planks. Curious I walk into the alley to check out what was going on.
I see a guy jumping around as if dancing with the largest bouquet of flowers I have ever seen. Around him 5-7 similar giant vases with layered compositions. Each with enormous exotic flowers in the center.
Woah, what is that? I asked. He looked up and said loudly this is me!
I said it looked stunning and asked how long he was doing this. He said, I will only do this for 2 weeks and ill be happy when it is over! I asked, is there no money in it?
He said, I charge an ungodly amount of money for these. You cant buy anything like it anywhere.
Then why only 2 weeks? I'm not going to trap myself! 2 weeks, a vacation, then ill do something else entirely.
While talking his hands moved at lightning speed adding and removing different flowers.
He ended the conversation with: I have to get these finished then I have to deliver them as fast as possible as fresh as possible. I didn't sleep for days! Cant wait for it to be over!
My slacker life style allowed me to think about this strange encounter for a few days. I decided he was still doing it wrong but it looked absolutely beautiful. I'm happy he doesn't get it.
Filament printing, on the other hand, makes sense to do yourself quite often. A $200 printer will do an excellent job of most things you can throw at it, it doesn’t take up much space, is quite safe unless you’re using weird filaments, and even a kid can learn the basics in a couple days.
I had the impression that they're busy full-time but I have no idea really. They have some nice designs though.
I'm surprised they're completely focused on DnD though. Hopefully they have another business doing war hammer, etc. (although maybe everything in war hammer is copyrighted?)
As things advanced, we had people ask for logos, and recreating them is really what took time.
There is still one lever here, and that was to increase the price to make that design time actually worth it. If I had to continue, that's what I would have done, but I was still losing my weekends and my free time was just more valuable.
“ This 3D printing business started with the help of my dog, at the time a puppy, and his desire to see my neighbor’s puppy. We (the humans) began talking, and as we ran through a conversation about dogs, the topic came to his trading card business. He’d source cards all over the internet for his daily WhatNot auctions with thousands of followers. Impressive—not only a home business doing real volume, but a lens into a world I had no idea existed.
I eventually noticed he had a 3D printed card stand, and with a printer at home, I offered to make him one myself. “Great,” he said, “I can sell them.””
So a guy selling playing cards started selling the things you 3D printed?
Is that the business?
The card stands were a lot of fun, but most of what I print now are dog toys and gifts for my niece and nephew. It's nice to roll up to a family holiday, and have something interesting and unique you can just hand out.
You could get started doing that for just a couple hundred bucks and some desk space!
Still, six figure income, but what is the margin?
Looks very good though. And: very, very hard to injection mold that product (internal structure is something 3D printers excel at).
I'm still 3D printing, but now focused on problems like dog and kids toys where I can give away the results.
It is called the Shoemakers paradox, where the shoemakers kids go barefoot.
Also, the same reason why CNC Milling factories don't tend to produce paperclips. =3
Rule #23: Don't compete to be at the bottom, as you just might actually win.
Examples of what they pull when someone tries to do that:
https://www.plagiarismtoday.com/2024/01/24/printed-minis-and...
https://freelancerpress.com/arts/2025/06/04/games-workshop-i...
The "trick" was finding a weight that would work, which needed to be purchased for cheap and installed easily.
I'd argue that's a "business", there were sales, supplies, a bottom line, et cetera, it's just the front-end part of the business was in collaboration with someone else.
It was pretty random, but there's all sorts of other 3D printing businesses like this for D&D supplies, tool attachments, et cetera.
Because you need your business to be big enough to pay your bills, not just theoretically net positive.
I have made some designs that I thought of selling too. For something like that to work, you need thousands of customers over the time.
It's ok to spend an year or two of weekends working into something that can replace some of your main income. It's really not ok to do that for something that can't.
"All of this happened over text—not an organized workflow system, but good enough to handle a weekend’s worth of work, one weekend at a time. For a moment, the business worked. In reality, this was the easy part."
And
"The logo was the Boston Celtics logo. The problem? It’s not a minimal, modern logo; it’s a detailed, hand-drawn image from 1946."
have a pretty AI like cadence.
edit: No shade to OP....I'm glad it's not AI, but I'm sad my default is assuming AI now :/
I see that as a bit of a trap, because people pass on what (to me) seems to be fulfilling work that could support a modest lifestyle and make big-growth choices that either crash them out or saddle their business with debt its market can't sustain.
Your bot detector is broken.
> suppose you've grown big enough to pay the bills. Does the business still need to scale?
No, that's the acceptable size.
If there's already income paying the pesky mortgage, you start up an official business as a side hustle. As long as you are showing income even if at a loss, you then get to use that loss as a deduction. If it never pans out to be profitable to the point the tax man strongly suggests the business should close, you close it. In the mean time, you've followed a passion, that even as a loss, still gives financial benefit helping with the pesky mortgage.
I saw it too and OP has likely picked up these idioms from the sheer amount of AI-assisted or generated writing out there.
I think that's a convenient post hoc justification. I could as easily say the LLM wrote it that way because that's how people actually write.
Posted on April 12, 2026 by Adam Wespiser

I step down my front steps and into the brisk morning. I’m not dressed for January in New England, but fortunately I’m not going far. My hands grip a hastily constructed cardboard package, and beneath me is too much slush for slippers. I pass two houses before reaching my destination, peeking inside the front bay window as I go. No one’s home. I drop the package off on the brick stairs, fire a text—“dropped off”—and return to my apartment to find my dog nervously waiting at the top of the steps. Another 3D printed shipment complete!
This 3D printing business started with the help of my dog, at the time a puppy, and his desire to see my neighbor’s puppy. We (the humans) began talking, and as we ran through a conversation about dogs, the topic came to his trading card business. He’d source cards all over the internet for his daily WhatNot auctions with thousands of followers. Impressive—not only a home business doing real volume, but a lens into a world I had no idea existed.
I eventually noticed he had a 3D printed card stand, and with a printer at home, I offered to make him one myself. “Great,” he said, “I can sell them.”
The first test was whether I could print a functional card stand: hold a card vertically without falling over that wasn’t geometrically impossible to print. This is where I’d like to say, “my years of product design experience made this easy,” but I can’t. In software, you engineer a loop, here was my loop: print a piece, realize it’s unstable, tweak the design, repeat. All while fighting my CAD model in Onshape to stay organized and extensible while using my iPhone 13 as a stability test.
Eventually, the trick became clear: to make a card stand balance, you either use a thicker geometry that slows down printing, or you add weight to the base, seal it up, and leave the customer with something that feels more substantial than a plastic trinket, inspired by the Apple “impute value” philosophy behind their packaging.

With the first print done, the process evolved into a stream of client requests for images and names, design iteration which dominated the timeline, documenting the stand, customer approval, then handing off the production order to my neighbor to ship. All of this happened over text—not an organized workflow system, but good enough to handle a weekend’s worth of work, one weekend at a time. For a moment, the business worked. In reality, this was the easy part.

The first real system test was a piece my neighbor wanted for a family member, just like a regular order, but with a bit more pride on the line. The logo was the Boston Celtics logo. The problem? It’s not a minimal, modern logo; it’s a detailed, hand-drawn image from 1946.
The starting issue was getting a 3D printable model of the logo. I spent about 30 minutes trying to model it in CAD, checked my progress, and was less than a quarter done. Instead, I found a “coffee coaster” version of the logo online and modified the card stand base to fit a resized coaster. The CAD detour was the first clear signal that the process was broken enough to need fixing, but the problems kept coming.
The next conundrum: the Celtics logo has 6 colors, but my printer could only do 4 at the time. Expanding your plastic filament palette requires upfront investment, and color matching is hard—especially when you’re partially color blind. With the prints up to that point, I could get away with a “closest” match, like teal being light or dark green depending on how it matched the rest of the print. A 4-color Celtics logo exposed me, as I had to pick three different colors, collapse them into one, and hope the intensity values (brightness) wouldn’t turn details into a puddle of mud. I was able to take the tan, gold, and dark brown and compress them into the closest color, but the intensity values never felt right. When a design uses multiple colors, you just can’t reduce the colors and expect that same image.
The first print of the Celtics logo came out with the Celtic tobacco pipe totally mangled. Print resolution has an easy fix: just switch to a smaller nozzle and wait about 4x longer due to inverse square scaling of flow rate to nozzle diameter. I printed it once—nozzle clogged, there goes the margin. Tried again—another clog, there goes my inventory.
According to several informative YouTube videos, the methods I tried to unclog the nozzle should have worked: using softened plastic to pull it out, pushing in precision wires to unjam, even holding the nozzle with pliers over the stove to melt it clear. One minor burn that sent a hot nozzle flying across my floor later, with the sweet smell of burnt PLA plastic wafting through my living space, I was done with the 0.2mm nozzle. I’m sure there’s some way to unclog a nozzle and change the printing process to avoid future clogging, but I wasn’t going to get it working that night. Two nozzles down and I was underwater on the sale.
After these several iterations, we finally got the card stand sent out.
Inspired by failures of printing the Celtic logo, the details of the system locked in: all prints used PLA from a single source known for color selection and reliability. I locked in 0.4mm nozzles for all future prints. I also upgraded my setup: a second printer would prevent any problematic or failing prints from blocking the flow, and a third AMS unit expanded from 4 to 8 colors for one of my printers. I also gained a better sense of what client designs and ideas I could reject outright, and what was going to take an unusually long time to make work.
So the system worked, but hinted at a larger problem: everything in the process required me. That’s not a business, it’s a job!

Instead of designing unique geometry for every print, we standardized the format: a back plate, the card stopper in front to prevent the card from sliding off, and the front text. This format made the card stands into parts that were easier and faster to print, and served as a model for customers to understand what could be customized.

Post-Celtics print, every part of the printing process was standardized and simplified. Beyond the limitations on nozzles, colors, and new gear, I started stocking replacement parts for everything that touches plastic on the printer or could break during handling. Still, if a part like a motor broke and I needed a few days to get a new one, it wouldn’t totally stop progress.
My goal was simple handling: be able to wake up in the middle of the night and move the process forward, then go right back to bed without a cortisol spike or an “oh shit, this stretches the timeline” moment. Diagnose, displace, then replace what failed.
The only problem?
Instead of a scalable business, I had built a part-time job that relied on me to do the work.
Some steps could be automated, but design still took about an hour of my time, and rounds of revision dragged things out. I golfed down a lot of the process, but the printer still required interrupting interventions. Finally, assembly was manual, and even if all the parts could magically summon themselves, the assembly was detail-intensive labor.
On the economics, things worked.
At steady state:
- design time earned about $25/hour
- $3666 total revenue
- $3352 in expenses
- ~50 orders fulfilled
- ~3000 hours of logged print time.
The problem was what came next. After seeing everything go wrong at least once and stabilizing the system, I faced a decision: do I want 500 more orders to level up again? There wasn’t an obvious path to get help with design, automating the order process, or finding a color-capable print farm. So after raising prices once, I transitioned to large orders only (no design), and gradually wound things down.
3D printing is great for making a few of something: custom toys, bespoke lab equipment, or consumable plastic parts. What it’s not great at, in this context, is scaling to volumes where economies of scale matter. In other words, it’s mostly a design business.
There’s definitely a niche for custom parts and small-batch manufacturing, but the next level was a big lift away from the home business stage. I’d need significant growth in my design skills, like time investment into learning more tools like Blender. I’d also need business development to create an online storefront and build a customer base to keep the orders coming. Not to mention shipping orders. Already, I was bored of making card stands, and closing the income gap between this $25/hour side job and my software engineering career at a big tech company meant a shift in focus I couldn’t justify.

For now, I’m focused on being a better software engineer, printing gifts for friends and family, and trying to perfect a greyhound-sized squeaky toy: soft enough to bite and shake like prey, but durable enough to survive more than a few play sessions. I’m on iteration 10 right now, and with how often it’s “stolen” in the dog park, it’s a hit!
The card stands are complete. I didn’t shut it down because the business worked, but because I understood what comes next. Sometimes a thing that doesn’t scale is just fun to do

A final picture: several screenshots of the card stands in action