Absolutely, but i couldn't fit all of that into the subject line ;) and he's best known for the d100. Many of us remember the articles and ads from the 1980s describing the effort he put into that particular die.
Somebody had to invent that too, right?
And I happen to own at least one of each of those specialist dice. And many more still. I think I have a die with faces for most even numbers from 2 to 100 and also some of the odd ones too.
OK now you all know I'm a nerd.
Problem solved.
(I am joking!)
I didn't see a picture of Zocchi's d100, Wikipedia has one
It's a nice novelty but it's not terribly practical. Despite having a d100, 2d10s are invariably more comfortable to use and easier to read. My d100 was purchased back in 1998-ish for its novelty and nostalgia value, not its functional value.
The idea was that your starting circumstances would be modified by the d100 zocchihedron roll.
One time, my buddy rolled a 2; our DM grimaced. "Well, you aren't starting off dead... but you might wish you were".
His starting conditions?
Naked. In total darkness. Sealed in a coffin. But at least he wasn't alone: he had a rat nibbling on his toes!
There is no 0% in d100/d-percentile rolls. Every "how to interpret these dice" paragraph in games which use them will tell you to interpret 0-0 on 2d10 as 100, not 0. Or, hypothetically (but i don't recall having ever seen this), they'll have a stated range of 0 to 99 (inclusive). Either way, the numeric range spans precisely 100 digits.
And it still fits on a d100!
Heck, many specimens of the last two are inventions, that are insignificant as a % of species but are in the worldwide top by biomass.
It's quite difficult to leave the anthroposphere in much of the world.
So the fact there is no 0% (0 is interpreted as 100) is necessary because if your modifiers are giving it 0% chance, you need dice to start at 1 for that to work
Love that game, but it is a bit distracting that probabilities feel one-off. Rolling 5 or lower to hit is 60%, not 50%. And when rolling 2d10 the result is 0-18, not 2-20.
(Does someone sell "decade" dice, which faces say: 10, 20, 300, ..., 90 and 100?)
There are 13 more solids with equal faces and vertex (but not equal edges) https://en.wikipedia.org/wiki/Catalan_solid but none of them has 100 faces (It looks like a nice project for 3D printing.)
You can cut the corners, but now the faces are different and ensuring all the faces have the same probability is a nightmare. Some info in https://en.wikipedia.org/wiki/Truncation_(geometry)#Uniform_... (This include the soccer ball.) (I have no idea if this include the D100.)
You also can "cheat" and use https://en.wikipedia.org/wiki/Teetotum that allows any number if you don't care too much about the polyhedral property.
It even works correctly for 0% and 100% chance events. Assuming 0 is counted as 0 - For 0% there are 0 numbers less than 0 on dice so chance of throwing number less that is 0/100=0%. For 100% all 100 numbers are less than 100 so no matter what the result of throw is you will succeed.
Yes, they do. I used to use them for this exact purpose.
I also read a book about games from ca 1880 and it described 12-sided dice (the usual one, numbered 1-12) as if that was a thing some people used for playing games, but none of the games described in that book used them and I also have no idea about other old games using 12-sided dice.
Any even number dX can be made as a fair die as a bipyramid or trapezohedron. https://en.wikipedia.org/wiki/Trapezohedron These would be the only fair face-symmetric d100s. The standard d10 is this, and you sometimes see a d14 or d18 or something like that constructed this way. It becomes impractical with very thin faces past 20 or so. An odd-numbered fair die is also possible by using one twice as big and duplicating the numbers (like 1-5 twice on a d10.)
Modern systems tend to come up with some more interesting consequences, so e.g. maybe success is the thing the player wanted to do succeeds as they expected, but failure shades from "Small snag" to "Technically it did work, but..." like from "The target's PA, Betty, noticed you take the key, so now you also need to bribe Betty" through "Our copy won't actually work, we're going to need to keep the original and hope the copy fools them for long enough"
Or maybe we have a timing adjustment, success means that you pilfer the key, duplicate it in five minutes like planned and slip it back, mild failure is it takes a half hour and everybody will need to improvise for those extra minutes, and bad failure is you'll need it all night, change your plans to accommodate that.
Games industry pioneer and legend Louis Zocchi passed away on April 15, 2026.
Zocchi is a games industry legend who's contributions to the business are too numerous to name in their entirety. He was an adventure games legend who was affectionately referred to by his peers as "The Colonel," "Major Lou," and "The Godfather of Dice."
His games industry career began after he served 10 years in the U.S. Air Force in the mid-60s. He worked with Avalon Hill, and was one of the first editors of their The General magazine; he playtested early wargames like Bismark, Afrika Korps, Jutland, Stalingrad, and several unpublished Avalon Hill titles. His credits for game design mostly include wargames: Luftwaffe, The Battle of Britain, Alien Space, and Flying Tigers. He also designed a set of miniatures rules called Star Fleet Battle Manual.
He produced RPGs in the 70s, including Superhero 2044, and dozens of other pen and paper module games that have been lost in the sands of time. Zocchi also self-published a book called How to Sell Your Wargame Design.
By far, his most significant contributions to the games industry came in the realm of dice design. Zocchi founded Gamescience in 1974. He was the first to create polyhedral dice for the U.S. market, and is credited with designing the D3, D5, D14, D24, and D100. The D100 was named the "Zocchihedron" in his honor (see "Have A Nice Day!").
Zocchi was also in the distribution end of the games business; he was the founder of Zocchi Distribution, later renamed Zocchi Distributing (see “Zocchi Distributing“). This distributor was sold to Mike Hurdle in 1996, and closed its doors in 2001 (see “Closes Doors“).
In 1986, he was elected to the Charles Roberts Awards Hall of Fame. Later on, in 2022, he was honored at Gary Con IV by receiving the E. Gary Gygax Lifetime Achievement Award. Louis Zocchi was 91 years of age at the time of his passing. ICv2 staff members offer their condolences to his friends and family.
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