Mocking too nerdy gripes on "simulator" accuracy, sharing some real world experience with physical things beyond the screen frames, and on in the same vein.
A breath of fresh air, really, in the prevailing AI smog.
The wood barely moves after it's split. If you split it perfectly, the two halves will almost certainly both fall to each side (they're pushed outwards by the axe).
You can't just randomly split it across the grain into slices like you're slicing bread.
I guess mostly: it's not tiring, which sort of sucks when you're doing it for real, but it is satisfying. This doesn't scratch that itch for me, but I guess it's fun in a way, similar to that cleaning simulator thing.
And some of the cuts it allowed me would hit the ax handle on another part, the shock from that damages the ax handle and is painful on the hands.
And then there's the lifting the stuck block by the axe and hitting it axe side down to finish the split instead of pulling the stuck axe out.
So the simulation handles none of the challenges of splitting wood.
Also interesting is the shadows of leaves that stay consistent on the scene as the pile grows, but they don't appear on the splitting area itself.
Lots of engine noise too, I guess that's the ambience in this person's back yard! Probably true for lots of us.
Otherwise excellent.
Very impressive.
I never had to adjust the chunk to get it to sit right, the maul hit exactly where I told it to, and it even stacked itself!
- Able to split log into unrealistically thin slices and they remain perfectly upright
- Split a log into two, rotate 90 degrees, and by some miracle you can split the half further away from you whilst the piece nearest to you doesn't get hit or move an inch
etc."Looks like its coded by someone who has never split firewood. "
Ha ha, that's why we like it.
How do you know AI was not used in the making of this?
(personally I don't care, the result seems nice to me)
@shapiro500
No shade if so, I think it’s an awesome little toy.
Well executed fun.
Also how do I simulate my shoulder and lower back hurting?
- missing your spot by 6” or more and creating a tiny shard that goes flying - the log you’re aiming at falling as you are in your backswing - getting your maul stuck halfway down the split
Neither mine, I have a machine that does it for me. Much safer and efficient.
Just put it in a old small tire :)
At the very least, he photographed and built models of logs and his own yard.
I've spent a lot of time splitting with a big maul, but for me it's harder that it looks. I've broken two mauls by striking to far. And even with "soft" wood, I have stacks of green rounds that I couldn't split at all, the maul just bounces off. But I'm glad that you enjoy the process, I'd probably enjoy watching you work.
I hated it then but actually now I miss the time I spend with my father and brother.
But the long term effects on your joints, even if you think you have perfect technique, its better to just get a wood splitter. We can do a whole winters wood in less than a day now, with minimal effort.
If you're looking for a meditative exercise try yoga.
But the axe could wobble a bit, depending on some combination of chopping skill and how tired your guy is (simulating shoulder pain and lower back pain). Number of hits required depends on character strength and how straight on the hits are.
I’m not sure how the game would track the pieces of various sizes, though. I guess this would just be for firewood (building wood might have to be handled separately) so maybe it would be fine to just calculate the volume of each slice and have it provide fuel based on that…
Normally a wedge is used to split the wood, but it also doubles as a wedge to be wedged underneath just so you can get the log to stand up.
Also, Y sections (ycombinator mode?). 40 hits later and you might have a nice pile of woodchips, very rarely will it actually split in any clean way.
Is it really that difficult? Maybe my memory is vague, but chopping wood in autumn/fall for the winter just took a bunch of time, and wasn't very fun, but wasn't that bad, especially compared to other things like harvesting veggies stuff where you have to be on the ground. I'm not sure how you'd manage to ruin a axe handle before understanding how to do it well-enough, takes a couple of swings at max.
Hit it around the edges, like taking a chord from the edge of a circle, and try to use the top half of the bit to do cutting. Good ax technique depends on accuracy, on top of which you can slowly add strength as your accuracy improves. If there's a crack in the end of a round, you should be able to put the bit of the ax directly into it, which will normally split it wide open without much effort. Different species of wood have different characteristics though, so terms and conditions apply.
This would be fairly straightforward vibecode over a day or two.
Definitely not to throw shade at the guy. But yea, there is nothing here that wouldn't be easily vibeable.
The only thing I don't miss is rolling a piece of piss elm over to my city living "tough" cousins after two or three pieces of oak and watching the maul just bounce off. Always funny.
Coming from a kendo background, when I had to chop firewood for a few years while living in the countryside, I generally focused on accuracy. The swing is completely different than with a sword, and getting the chop to land at the exact spot (I drew lines with a marker) tens of times in a row was very satisfying, but required a lot of conscious effort to get there. It's not trivial to land a chop at the exact spot you want, and it's also quite hard to ensure the axe travels at its fastest exactly at the moment of impact.
It can be fun, but you need to be into things like that in the first place; plus, having to do it no matter the weather and all the other things you need to do can kill all the joy instantly.
Next request, the wood could stack itself somehow.
People overestimate how dry wood needs to be to burn correctly. Just have some ultra-dry kindling (seasoned for 2+ years) and you won't have any problems.
On the contrary, I know some folks who let all their wood dry too far, and it burned way too hot and ruined their stove (and almost burned their house down).
I believe the toy is indifferent to your inability to enjoy it.
I wonder if there's a name for the psychological phenomenon of people doing some trivial blue-collar-ish task and then dramatizing it to make themselves sound like a grizzled old hand.
You quickly learn the differences between locust, pine, maple, oak or, god forbid, cherry.
Fiberglass handles are now standard on splitting mauls (for this reason). Rotten hearts, or driving wedges. It is easy to miss a swing by an inch or two when fatigued.
Edit: I also broke my first axe handle. The sibling comments here are wild.
It’s not, 12 year olds can do it. Ruining an axe handle is not a requirement. I’m not saying humans are born knowing how to swing an axe, but c’mon.
Seasoned firewood will burn cleaner, longer, and more efficiently.
I'm not super quick with a maul, but I can pretty easily keep up with the hydraulic splitter I've used. The hydraulic splitter is nice for the ones that have really gnarly, interlocked grain.
More water in the wood means less efficient combustion, more smoke and harsher smoke, which may irritate your neighbors downwind, or everyone around on still days.
Most open-hearth fireplaces are tremendously inefficient, not only sending most of the heat up the chimney, but drawing in additional cold air in doing so.
A masonry stove with an external air draw should be far more efficient, and burn much more cleanly to boot. The pollution factor from woodstoves is another major consideration, and means wood-burning is limited in many areas.
When it does, you put it back and hammer some big screws and nails into it, this way it holds some more time.
And it is certainly not "wear out a whole axe handle just to learn to swing" difficult.