It's net-head vs. Bell-heads all over again, and one of the biggest reasons for the success of the IETF standards was the no-cost availability of all their standards.
>This move is part of a broader effort to modernize the organization's Standards development and publication processes. Recent initiatives include:
>Adopting GitHub-based workflows for version control
>Issue tracking and automation
>Transitioning to structured HTML-based authoring
>Implementing an integrated publishing pipeline that streamlines document creation, review, validation and release.
I am not entirely sure the Hosting on Github, Issue tracking and automation, and HTML-based authoring are all good thing. Although I would guess it is still better than what they had.
And on another note, can anyone pin point the significance of making this entirely Free? SMPTE doesn't hold any patents. And I don't believe their original standards were hard to access. Are there any significant impact of this announcement?
[1] https://www.smpte.org/setting-the-standards-free?hsCtaTracki...
A great example of this is the GigE Vision/GenICam standards that are used by basically all machine vision cameras, which were accessible to non-licensees but not usefully implementable (these standards explicitly prohibited their use in implementing any open source implementation of the standards). So essentially all they could be used for were (1) as a licensee producing closed-source software for their own cameras, or (2) you as customer trying to complain to your camera/software vendor that they failed to implement some part of the standard correctly.
The SMPTE standards have been very important for cinematography and television, especially for professional applications.
Their importance has decreased since the transition to digital video, when many relevant standards have been issued by other organizations, but many SMPTE standards are still important, especially regarding the formats used for distributing digital movies for movie theaters.
On the other hand I served on a committee and wrote a technical report that costs 133 CHF and personally I'm a bit annoyed that (1) I can't send you a link to read it for free and (2) a friend of mine who worked for the US government and is the only person I ever met who knew how to do complex modelling in OWL couldn't contribute her writing to it because everything US government employees write is supposed to be public domain.
In the organizations I know - including ISO - the money is basically exclusively spent on "overhead".
Unless the goal is not to create standards, but instead to control access to said standard.
https://webstore.ansi.org/standards/iso/isoiec98992024?sourc...
Nobody does it. gcc/clang implement it from the "drafts", which are published online due to the need to discuss them prior to standardization.
But now it is all too late to debate and fix this.
It would be nice if, for example, USB did this so that I know a USB cable actually works with a specific standard before I buy it.
Strictly, just because the standard costs money doesn't mean that the information within it is otherwise unavailable. The C++ spec is an amusing example of this: the actual spec costs $$$, but the final draft is freely available. I can't imagine they sell many copies. I know that back when I was employed to work on a C++ compiler I only had access to the draft.
If demonstrating conformance is important, I suspect that the cost of access to specifications is only going to be a small fraction of the cost of certification. And as I understand things, it's certification that's the target of charging for specifications.
At my first corporate job the first thing I did was checkout and read all the MPEG standards.
But I agree, the whale we need to go after is IEEE.
They don't gather industry experts in a conference room and whiteboard out a perfect design that everyone agrees on and then go off to build products.
What happens is that companies develop products and services, and at some point it becomes more useful for those products to inter operate and protocols/interfaces between them need to be agreed upon. Oftentimes it's the mutant bastard children of the existing approaches by multiple stakeholders, encumbered by patents and legacy.
Adherence to a standard is not the goal, defining interoperability between existing systems is. And everyone participating is already a paying member of SMPTE.
I wholeheartedly second this. I'm an individual member and a member of a specific IEEE society that sponsors a specific standard and I still have to pay for a copy. In contrast, the same standard has been adapted for specific industries and there are IEC, ITU and a SMPTE specs adopting it and those I can get for free. Doubly irritating because some of the most crucial standards like the 802 family are all paywalled. And it's not like it's warranted because if I need a standard I'm probably a vendor. Take high-speed Ethernet for example, there is such a proliferation of media types, lane counts, line encodings, FEC options and speed combinations that an engineer needs a reference from the source, and instead it's either third-party information or "stolen" PDFs.
I use the term similar to who it's used for non-profit. The orgs I'm involved with are almost exclusively not involved in the actual standards creation.
If the secretariats were to shut down tomorrow I'd say the actual work on the standards could continue without anyone noticing.
There is a reason that at least the EU is considering modernizing the system. https://single-market-economy.ec.europa.eu/consultations/pub...
ISO, CEN, CENELEC, ETSI are stuck very much in the past.
So yes. Overhead.
BSI Group, for example, paid 26.1% tax (25% corporation tax plus some other stuff) according to its 2025 financial statement.
In my direct experience, the people who write the standard texts get a room to sit in, power for laptops, a whiteboard, and tea/coffee and biscuits, a few days per year.
WHITE PLAINS, N.Y. — June 17, 2026 — SMPTE®, the home of media professionals, technologists and engineers, has announced that its entire Standards catalog is now freely available to the global media technology community. This includes all published SMPTE Standards, Recommended Practices, Engineering Guidelines and Registered Disclosure Documents (RDDs), as well as all future releases. For more than a century, SMPTE Standards have helped enable the interoperability that underpins the entertainment technology industry. By removing barriers to access, this milestone is expected to accelerate adoption and implementation, strengthen interoperability, and help drive the next generation of innovation.
“This was a decision we did not make lightly,” says SMPTE President Rich Welsh. “For 110 years, SMPTE has evolved alongside the media technology industry, helping to drive change and innovation — and we’re not stopping now.
“Our industry is confronting transformative shifts, from IP-based workflows to AI authenticity and content provenance, and we find ourselves at another inflection point. We listened to our Members, Partners and the global Standards community, and the answer was clear: Interoperability is essential to the future of media. Now is the time to open the gates and ensure the next generation of media technology is built on a stronger, more accessible foundation.”
SMPTE's move to an open-access Standards Library is part of a broader effort to modernize the organization's Standards development and publication processes. Recent initiatives include adopting GitHub-based workflows for version control, issue tracking and automation; transitioning to structured HTML-based authoring; and implementing an integrated publishing pipeline that streamlines document creation, review, validation and release.
“We are thrilled to make SMPTE Standards accessible to everyone,” says Raymond Yeung, SMPTE Standards Vice President. "Opening access removes barriers to adoption and implementation while supporting greater transparency throughout the standards-development process. Combined with our modernization efforts, this milestone enables SMPTE to respond more quickly to industry needs while maintaining the quality and rigor our Standards are known for."
SMPTE's move to an open-access Standards Library is supported in part by the organization's Diamond-level Corporate Members: Amazon AWS, Apple, Blackmagic Design, CBS/Paramount Global, Disney, Dolby, Fox, Google, Ross Video, Sony and Telstra. Additionally, companies and individuals pledging donations of $10,000 or more by Dec. 31, 2026, will be recognized as Inaugural Supporters of the Standards catalogue.
“Standards achieve their greatest value when they are accessible to everyone who needs to implement them,” concludes SMPTE Standards Director Steve LLamb. “This move strengthens interoperability, reduces misinformation, and supports more consistent implementation across the industry. By opening access, SMPTE helps ensure that developers, integrators, educators, manufacturers, as well as emerging markets, can build from accurate specifications rather than secondhand sources, supporting the long-term health of the media, motion imaging and digital cinema industries.”
The latest SMPTE Standards are available on the Recently Published Documents page of the SMPTE website, with the full catalogue accessible through the SMPTE Standards Library. To join SMPTE, visit smpte.org.
# # #
About SMPTE
SMPTE is an industry-led, nonprofit 501(c)(3) organization advancing Standards, Education and Community across the global media technology sector.
For more than 110 years, SMPTE has brought technologists, engineers, educators, creators and business leaders together to address the industry's most important technical challenges. Through its Standards program, professional development and educational offerings, and global member community, SMPTE helps enable interoperability, accelerate innovation and shape the future of media creation, management and delivery.
For more information about SMPTE, please visit smpte.org.
All trademarks appearing herein are the properties of their respective owners.
Media Contacts:
SMPTE
Russell Poole
Tel. +1 914 205 2374
Bubble Agency
Americas & APAC:
Cameron Frechette, (+1) 978-855-2683
UK & EMEA:
Abbie Pavitt, +44 (0) 7523 685 321