Same install.
No problems at all.
Fully succumbed to plasmonic thrall.
Satisfied by being speedy.
So boring. Almost snoring.
(must not distrohop! must not distrohop! must not distrohop!)
First day was a bit rough, first week was still a little rough, but it's been pretty smooth since then, even when learning how to fix things and trying new software.
I'm using Niri and Noctalia as my desktop setup, and it's been different than my Windows experience, but it feels fun and cool to just use a computer in a new way.
On my Lenovo laptop, fixes that would take over a day to enable and patch on most distros:
- Wake from sleep
- Nvidia GSP firmware workarounds and correct version OOTB (proprietary)
- Mouse lag/jitter
- External display hotplug
- DDC/CI over type-c
- Embedded controller power profiles from taskbar with correct TDP limits for CPU/GPU
- Battery charge limiter support right from KDE settings
- Working `switcherooctl` in hybrid graphics mode on AMD
- Firefox with video decode acceleration (YouTube) on almost all GPU models
Another gaming feature that is otherwise useful in workstations is the external scheduler support.Currently using BPFland which makes multitasking as responsive as idle while compiling Yocto/Chromium in the background.
Windows, Mac (mini M1), and kernel built-in scheduler Linux jank and become almost unusable (Ryzen 5800H).
In the release notes they said they removed Paru and are recommending Shelly instead.
I like that I can manage Flatpack and AUR!
Gonna give this a try!!
This one seems particularly attractive to Windows refugees especially gamers. The default desktop looks very much like Windows: even the wallpaper is one of those blue gradient 3d wave shapes.
I tried it in a VM and I don't think I can deal with the jank. The default install comes with 3 different GUIs for installing software, all of them confusing and inconsistent. Apps with context menus that go 5 levels deep everywhere, confusing layouts, sometimes icons, sometimes not. I guess if you are coming from Windows this is the status quo so that's fine.
Not for me but I'm glad this new wave of Linux users are finding success with it.
If we limit the conversation to gaming specifically, one area where I don't see Linux taking over any time soon is competitive/esports oriented titles and their invasive ~rootkits~ anti-cheats. Another place I kind of have to live with Windows is simulation (in my case Elite: Dangerous and iRacing/Le Mans Ultimate) - the overlays and other third-party utilities either don't exist on Linux, or I couldn't get them to work and kind of abandoned the idea.
Audio production is also kind of a no-go. The DAWs and hardware support are absolutely getting there - Bitwig studio is apparently very good for something Ableton-like, and my DAW of choice, Reaper, has native Linux support. But the plugins and virtual instruments for the most part just don't exist. Some work through a Wine bridge, if you're lucky.
However, if you're not too deep in a niche with very specific pieces of software, or don't care about esports offerings, there isn't much tying one to Windows nowadays.
What games are available? Do you use emulators or stuff like Wine?
It's been my daily driver for ~2 years.
The Cachy/Arch approach is more flexible, I'm fine with atomic since containerized workflows are my preference.
For other steam titles, popOS and proton were just fine
https://cybersecuritynews.com/arch-linux-aur-packages-compro...
But I fully switched to Fedora a while ago because every game I played was either just as performant or ran better on Linux. It’s plug and play, too. I just downloaded Steam and that was it.
I know there are other commenters saying the same thing, but I’m just super excited because of what this means for Linux market share on consumer machines
This has made many old and modern games playable without issues. On Steam or Heroic Launcher, running a game has mostly become as simple clicking install and later play.
That being said, it's not all peachy. There's not really been much progress on native Linux gaming outside of Flatpak/Steam Linux runtime. Many native games run worse or with issues.
And Proton/Wine isn't perfect. Many games need tweaks or may not work without glitches. And games with anticheat don't work more often than they do, on purpose.
Still, depending on what games you play and hardware you own it has become entirely possible to ditch Windows and not suffer for it.
- Bitwig 5.x (haven't tried the latest 6.x) is working really nicely for me now across several NixOS machines (I'm using BitwigBox so that yabridge smoothes out VST integration). - Le Mans Ultimate is working for me now. It would hang on loading a track until a month or two ago (GE Proton recommended).
Steam/Valve has built Proton, which I believe is a fork of Wine, and put significant resources into it. Steam distributes it on its own but CachyOS distributes even more patched/optimized versions of it in their repositories.
The games I know do NOT work on Linux are usually online multiplayer competitive games which have kernel-level anti-cheat. Notable for me is Fortnite - though I hear that now, there are even options for enabling strong anti-cheat in Linux but Epic chooses not to support it.
I'm not informed on other niche game types like simulators or games requiring special equipment, but chances are if it's not competitive, or it's single player, you can get it running with good performance on Linux with modern hardware.
I switched to Kubuntu to keep KDE (which I really found I enjoyed from Cachy) while using a more stable and familiar ubuntu base. It's not one of the "gaming" distros but I haven't noticed any major drawbacks with the games I play.
I hope official, veted Arch repositories grow over time.
as mentioned above if you play any competitive games that come with anti-cheat features, then you won't be able to join in the fun. So if you don't care about those games, you'll be fine.
I'd say it's a majority of games that won't work if they require anti-cheat, but some will.
In comparison, Arch official repos only have 15k packages (~10k apps). There are ways to plug the gap (such as compile missing packages, add Nix package manager), but it's even better if you don't have to.
Hello CachyOS Enthusiasts,
This is our fourth release of the year, bringing the new CachyOS Hyprland Noctalia desktop option, DNS-over-QUIC support, Python and GCC performance improvements, and a variety of installer and hardware detection fixes!
First, the package stack has received a few important improvements. Python now uses extended PGO, improving performance for Python workloads. We have also added a GCC patch for generic x86 branch misprediction tuning, helping GCC better account for branch misprediction costs on modern Intel and AMD CPUs. Our pacman package now includes network isolation for scriptlets and hooks, preventing them from accessing the network by default. We also fixed a regression found in Phoronix Benchmarks when OpenBLAS was used on high core count CPUs. Additionally, proton-cachyos has been renamed to proton-cachyos-native.
The installer now includes the CachyOS Hyprland Noctalia desktop option together with a preview video, making it easier to see the desktop before selecting it. paru has been removed from the installation; users are recommended to use Shelly, either through its GUI or CLI, as an alternative. MangoWM now uses SDDM as its display manager, and GNOME System Monitor has been replaced with Resources. The audio package group now includes realtime-privileges, and the live session has better keyboard layout and variant detection.
CachyOS-Welcome now supports DNS over QUIC through blocky, including support for custom endpoints. A dedicated Troubleshooting page has been added, Ptyxis is now supported as a terminal, and new Azerbaijani and Greek localizations are available. The French readme and involvement pages have also been added. Several existing translations (Italian, German, French, Japanese, Bulgarian) were updated, and we fixed a crash when saved settings couldn’t be read, plus corrected tweak state detection and global-service disabling via polkit.
In chwd, we added Turkish localization and removed cachyos-handheld from the handheld package lists. We also corrected virtual-machine vendor IDs, removed unnecessary fprintd service activation, and fixed the Mesa removal guard. chwd now resolves driver conflicts on multi-GPU systems where GPUs require incompatible driver branches, and ships a 32-bit Vulkan driver for virtual machines.
In cachyos-settings, user services now have a 15-second startup timeout and a 10-second shutdown timeout. This prevents long 90-second shutdown delays caused by user services waiting too long during shutdown.
On the fixes side, the installer now correctly handles keyboard layout ordering and locale1 configuration. It also copies the correct pacman configuration into the installed system, removes leftover /etc/calamares directories after installation, runs Calamares cleanup after all installation scripts, and drops the redundant Limine post-install step. In CachyOS-Welcome, selecting “Install Apps” no longer crashes when cachyos-pi is not installed; the button is now hidden when unavailable.
Features:
proton-cachyos to proton-cachyos-nativeparu from the installation; users are recommended to use Shelly, either through its GUI or CLI, as an alternativerealtime-privileges to the audio package groupblockycachyos-handheld from handheld package listsFixes:
locale1 configuration handling/etc/calamares directories after installationcachyos-pi installed; the button is now hidden when unavailablegraphical-session.target.wants) and global user-service tweak disabling via polkitfprintd service activationManual changes for existing users: No manual changes needed. Just the usual updating:
sudo pacman -Syu
Download:
Desktop Edition:
Grab your copy of the latest ISO from our mirrors on SourceForge:
Handheld Edition:
Support Us:
Your contributions help us maintain our servers. Consider supporting CachyOS through:
Thank you for your continued support!
The CachyOS Team