We owned a heavy, wooden CRT TV set from the 1970s or 1980s that hid all buttons behind a fake, black "speaker" that you could press to pop open. A decade or two after we had tossed this TV into our barn for disposal, my brother and I took turns hitting the glass screen as hard as we could with a baseball bat.
It never left a mark, regardless of how hard we hit it. Why don't we produce that quality anymore?
I would hazard that given the inflation adjusted price of a mid-range TV appears to have dropped about 99 percent since 1975, if we were willing to pay 100 times as much for a TV as we actually do here in the year 2026, we could have one made out of bulletproof glass too :)
Which begs the obvious question - to those whose internet values are formed in the current era, will this feel like a lost "golden era" 30 years from now?
Really cool times when lots of people published blogs and everyone had rss readers.
>I was born in the late 1990s
>2001: The Family Computer
I was both in 1975 and my first experience with the Internet was in 1991 when I was 16. I thought it was amazing. There were Usenet forums for thousands of topics and places where nerds could talk about stuff from bands to TV shows to programming languages. There was no graphical World Wide Web (unless you worked at CERN) We had to use Archie to find an FTP site and download a file based on the name.
Does that Internet exist anymore? Well Usenet is still around but since 2000 it is mostly spam or for sharing files now.
Then the author says:
> 2012: When Everything Started Changing
I think everything changed when Eternal September happened. When I first got on Usenet the older students told me to lurk for a month and always read the FAQ before asking a question. Then I started seeing all these annoying posts from people ending in @aol.com and that was when the Internet and Usenet really started to change.
The first time I realized there was no permission slip to setting up an onion service I remember thinking this is how it was supposed to be and shocked at the simplicity and ease.
I really don't think there is a big enough billboard about this. Id love to see the community build on top of these principles and make it even easier for the eventualality that people are going to want these abilities back. The ability to create spaces that are yours. Establish a mailbox that's yours. A social platform that's yours. Collaboration tools that are yours. A messaging platform that is yours, all running on hardware you own.
Building on the backbone of tor as the founding principles for the future.
I like the the term stable diffusion to describe this...(not the ai) we need stable diffusion of the simple idea that one can create their own spaces in cyberspace again.
The internet is still kind of the same. Yes - some IRC networks changed but people think that facebook/discord/reddit/tiktok are the center of internet. No - just go to the real web - it still exists out there. IRC is still here, and they do not ask about your age/id in order to enter and chat. BTW HN is one of these places where you are free too. Probably when Paul starts demanding my ID in order to post my dull sarcasm here I will move, but for now it is a pretty nice place to be.
https://boomkat.com/artists/magic-lantern
I also use Linux exclusively at home, with a paranoid-level of lists added to my pihole, so I don't see anywhere near as much friction as the average user.
> You open your default browser - most likely Chrome.
> …your browser (most likely Google) will show you an AI summary…
> Once you solve all that, there's a cookie banner waiting for you that gives you two options:
> Oh wait, you're interrupted again. This site requires age verification to view its contents.
Those are your problems. Why not use Linux (or even macOS), Firefox, Kagi, Consent-O-Matic, and avoid websites with stupid captchas and age verification? (Not always possible for government and banking sites, but you use to need to be in person)
And the stamina, probably. Convenience bred laziness.
It might change though. Change through disruption. Disruption that will not be without collateral. As always.
I for one am curious how hostile of a place the internet will become before the successor arises. How will it even look like? Will it be using IPv12?
___
Man, I wish reticulum wasn't broken by design. It has so many cool future ideas, but pinning all that on a hard dependency to crypto that _will_ be broken is just so dumb.
That and lack of hardening against really any sort of malicious actor.
Someone please build reticulum with those things fixed.
It could be so cool. Decentralized, medium-agnostic, meshing. The spirit of the old web, transported partially via LoRa radio, partially via fiber and partially via pigeon (optional) without you as the user noticing + without the Lord Jesus Christ denying your connection before marriage.
There are still niche blogs and even phlogs.
And you can still use Pidgin and libpurple plugins to connect to a huge array of protocols. Ditto with core Biltbee or Bitlbee+libpurple allowing you to use any IRC client (even the ones without TLS for DOS and Win9X) to connect to modern networks such as Discord, Mastodon, Telegram and whatnot.
On games, well... JS and Itch.io ate Flash and indie/shareware games. But even today people creates hackroms (esp. Pokémon) and games for RPG Maker 2k/2k3 which they can be run under EasyRPG anywhere.
On loggin' in today:
- No Windows. Slackware in a NUC with a debblobbed kernel from Linux-Libre, propietary packages with Flatpak for corporate crap. OFC that's the work/HD movie player/libre 'high end' games, for the rest I use an n270 netbook with hyperbola.
- I update when I want, but slapt-get and flatpak do everything. On the netbook, I can spend ages without updating anything.
- No ads on any $GNULINUX or $BSD distro/branch.
- Dillo on the netbook, Librewolf on the NUC, Crapium because of $CORPORATE, isolated under bubblewrap and a separate user account. Is not my computing technically, so it's 'GNU kosher'.
- No browser nagging, ever.
- I have a either https://wiby.me or a blank homepage.
- I disabled remote searching for the URL bar.
- I don't use Google. DDG, searx and the like.
- Dillo and a hosts file cuts down both ads and cookies/trackers: https://github.com/stevenblack/hosts. On the NUC, using a browser with UBo today it's digitally suicidal.
- For news, I avoid all mainstream political bullshit except for:
https://sciencealert.com for good pop Science news
The Conversation's Spanish feed for Nature/Environment and Science news.
I have both set as RSS feeds and everything loads under sfeed_curses to read anything without ads, popups or distractions at crazy speeds. If I need images, I press 'o' and it opens up the news under Dillo costing me near nothing.Finally, there's:
gopher://magical.fish <- huge portal, the news site it's great
gopher://sdf.org <- blogs in gopher
gopher://bitreich.org/1/lawn <- check the Gopher lawn
gopher://i-logout.cz/1/bongusta <- updated blogsForums and chat were captivating at the time. I remember timing my after school routine to be able to hit up a "chat room" of people I had found through a random forum. And then we found IRC which changed the game.
I also got a check pretty early on the Internet for banner ads I had on my site. That was around '95 or '96, I believe. I was amazed that someone would send me money for that. The site back then was probably popular because I had an early web cam and would often have it on while I was talking in public chats or on IRC. I feel like the Internet was friendlier back then, definitely not something I'd be comfortable doing anymore. But I remember continuing to collect those checks all the way through early college as the site changed, I ran a small forum, and started to write small how-to posts as I had gotten more intrigued with BSD & Linux around '98.
I'm surprised the timing of connection for the author, though. We had dial up first, obviously. But I got a cable modem around '96 or '97. 1Mb/s down (no idea what it was up)! Game changing for sure. Today I have symmetrical fiber to the house, yet it's not fun like it used to be. It's turned into a commodity, a utility you just require as the author points out.
I think the Internet for me changed around the time the first iPhone came out. Prior to that I feel like the Internet still had character and most generally didn't have access to the Internet from their phone, or if so it was very limited. The mobile web back then was still pretty bad, especially with all of the heavy browser components mobile devices definitely couldn't handle. Flash, Silverlight, Java, etc.
I've spent time with my kids to show them things on the Internet but for them it's very different. Access is assumed and it's generally looked at like I looked at FM radio or broadcast TV. It's hard to get excited for them when my main concern is making sure they know about data, privacy and general security. Very different indeed and feel lucky to have experienced the early Internet.
This is your regular reminder that many websites you are visiting are proxying your data to facebook for them. There is no host to block here.
Check out the Facebook Conversions API Gateway.
I dream of these things, too. Could you recommend a solid summary of why Reticulum is broken by design? I've only viewed it from a distance, and the idea looks great. But I see a lot of comments like yours, and I'd like to understand.
The internet which is being mourned was that period where it was better for the people who couldn’t make those changes.
There are always a few people who can manage to insulate themselves. Still, however well you insulate yourself, you are impacted by what happens to the majority, or the direction they vote.
If there is one thing I miss about the Internet that I grew up with, it is the trust and self-policing. We were on forums (even usenet) and got along. Now it is all walled gardens, rage bait, racism, and people shouting at each other.
People have only a limited amount of time, energy, and hence capacity to process information in a day.
People used to go and are still going to facebook, because Facebook makes some part of that equation easier.
There’s many knock on effects, but the issue that is the biggest factor which will prevent people from following.
Things tarnish. New things pop up to replace them. I'm currently witnessing the tarnishing of Substack.
It was ever thus; so shall it be.
No. You get your phone out of your pocket and it lights up instantly.
“People” at large were not part of the early Internet. They came much later and turned it into a shopping mall/surveillance hub.
I would love to return to a smaller Internet without the masses. We did just fine.
Facebook and LinkedIn I would consider novel compared to usenet but it’s hard to tell the fakeness and bots from each other, or from static. Again, easy to avoid.
Text only also means your value has to stand on words alone. No memes, no flashy design. Some of us value that and feel that it’s been lost over time.
But the problem is that the whole core identity mechanism is built on asymmetric crypto, that is safe now but will not be safe in the future. And because it's in that core layer, you cannot just "upgrade" your crypto.
The network collapses permanently and very much un-gracefully once that cryptography is no longer secure.
This.. apparently(?) was done to reduce overhead for usage with e.g. LoRa(?), but that makes the whole thing a forever prototype that can never truly be used beyond being a niche art project.
___
You also don't really have a way to kick bad actors out without completely recreating your network, which is.. not ideal. You can make that work, but as soon as a single node is compromised, you have to re-provision all of the rest within the network.
That's because they just share a single secret to become that specific closed network.
You're not alone. The internet we built doesn't exist anymore.
When I talk with fellow graybeards, the sentiment is universally the same: This isn't what we built. This wasn't the intent. This isn't what we worked so hard for. This isn't what was supposed to happen.
Easily 90% of the graybeards I know who were involved in the early days have largely given up on the internet. They use the new breed of "essential" technologies like smart phone apps to talk to their doctor, or online bill payments. But they don't have a lot of internet use because they're just not interested in it anymore.
They're also at the age when their interests are more focused on real-life things like families, and increasingly taking up the same real-life hobbies they used to make fun of online.
Maybe they're just burned out after dozens and dozens of hype cycles.† But for the most part, I think they've just given up hope.
† Just last night, I saw an article in a 1980's computer magazine about a company that came out with what we could call "AR" glasses to project a screen in you field of vision so you could compute on the go without a monitor. Nothing in technology is new anymore.
Switching back to RSS and Linux made me a much happier person.
Now days, I don't have Facebook, I don't play games, and the only forum I call home is this one. Times have changed, but so have I. At least I can reminisce on the good times.
There are still forums, and people either discussing how to run them or setting up new ones today.
There are still personal blogs out there, and some are even bringing back things like blogrolls and webrings.
Heck, there's arguably a bit of a trend to try and recapture some of this era for a modern audience now. Sites like Neocities let you host personal websites like you would in the 90s, and I saw a human curated website directory for gaming blogs pop up on Bluesky the other day, complete with a webring you could add to your site once featured in it.
The issue isn't that this stuff isn't out there, it's that most people have chosen social media and big tech platforms over independently run websites and communities. If more people were like the author, social media could be made almost entirely irrelevant.
It's possible to live online without social media and apps, just as it is to support mum and pop businesses rather than Walmart or Amazon. It's just the majority of the population seem to prefer the convenience offered by the mass market solutions.
> Listening to music
Isn’t that just their choice? The most tedious it can get is if you want to stay completely offline, then for acquisition you have to buy the CD or Vinyl in person, which makes it about exactly as tedious as it used to be before the internet. Listening offline? Extremely easy. Works the same way it always had, but the software is better.
There are a lot more examples like this, where the tedious part is simply how it used to be, and using the internet instead is making it easier.
It doesn’t become tedious, it always was, and the internet simply offers an easier alternative. Granted, there are some other examples on there, but not that many.
They shortly after say "joking aside", but that seems like a lot of text for a "joke".
I miss the niche bespoke websites and forum communities of the years past, but there’s nothing holding us back from creating and maintaining spaces like that these days, aside from spam and AI slop. Some are still out there.
The shift is mainly attributable to lowering the bar to access as cellphones with browsers came on: it became such a valuable consumer platform, rather than a place for creators, hobbyists, and those with a nerdy curiosity to congregate.
I hope the pendulum swings back the other way someday, but I fear ‘dead internet theory’ may be the current endpoint of least resistance.
I would say that advertising took over the consumer web ushering in censorship and extreme word policing to satisfy family (ad) friendly content - starting in 2010ish with influencer marketing.
(Anyone remember Klout?)
By 2016, with Trump and DEI and everything else (ZIRP), Old Money took over the industry side - hiring, equity, liquidity.
At some point tech jobs became all white collar. All “IC” (then coined) were being funneled into generalist full stack engineer increasing the fungibility of labor to a point you even could do leveling and layoffs.
I digress, we as technologists and creatives need to be constantly making new ways, new things, and staying ahead, so we can always have the golden years because we’re always operating at the cutting edge.
Like it or not, we are currently in a time with AI that many will look back on fondly.
Someday someone will write “the AI I grew up with doesn’t exist” and it really won’t, once everyone else really gets their hands on it, it pervades industry, and becomes curricularized into whatever the markets want.
Rubbish, MSN Messenger was never cool
Next, use Firefox or Iceweasel with Ublock Origin and a useragent changer. Disable the spammy shit, but there's less of it.
For phones, run Graphene. Hands down.
Focus on Fediverse applications. Twitter -> Mastodon. Instagram -> Pixelfed. Reddit -> Lemmy. YouTube -> Peertube. Various chat -> Matrix (but its not good). Various search engines -> SearXNG.
And old stuff still exists. IRC is still a thing. Gopher still exists.
You can also run your discord chats, Facebook, Instagram, etm. Just run them through a web browser, and never let them see any apps.
Its easy to be all defeatist and shouty-at-clouds, and 'back in the old days'. They'll never come again. Instead, its all our jobs to MAKE the current place friendly to us and ours.
Oh, and the computer had a webcam, but we never managed to get it working with someone on the other end.
It's a bit of a shame it went that deep. What started as a fun new technology seems to have turned into a vortex that just absorbed everything (attention spans, social skills, overall IQ) and everyone (we're now more alone and isolated behind screens), save for the few who were smart enough to protect themselves.
I wonder how things would've turned out if internet had stayed a place for fun, exploration, and freedom.
In those days, RAM was measured in megabytes, not gigabytes. My first Windows 95 PC had a grand total of 16 MB of RAM and a 1.6 GB hard drive.
It ran pretty well from what I recall.
You can still go down memory lane but you quickly realize you are romanticizing a past that did its time. I pretty much stay away from the worst of social media and the internet is a fairly calm place for me and a tool I wouldn't give back.
> While there may have been some money in it for a few select games, most were not profitable - they were created for other reasons, such as genuine intrigue in mechanics, users' fun, and curiosity.
2007 places us well into World of Warcraft territory. Online games were already a juggernaut and highly profitable.
> We've reached the point where life stops giving us things and starts taking them away
That's how I feel about the internet. Fun while it lasted, but I think AI is going to keep diluting authenticity and intention at scale until that "why bother" feeling reaches critical mass and we try something else. Maybe it will kick more people offline into physical meet-ups and group hobbies.
10 ISPs worth of free trials and shortcuts on your Windows 95 desktop. AOL, MSN, Compuserve, Prodigy, AT&T, NetCom, UUNet, NetZero, EarthLink, MindSpring, countless local and regional providers...
Your Windows 98 machine being taken over by viruses minutes after booting up
Pop-ups! Pop-ups everywhere!
Adware infesting your system. WeatherBug, HotBar, BonziBuddy, Ask Jeeves, Gator, you'd have half your screen taken up by add-on toolbars in your browser.
Your system crashing at least once a day. Compared to the 16-bit days, system crashes are rare.
Terrible streaming. Nothing like RealPlayer on a modem, where it sounded like a clock radio placed deep inside a steel 55 gallon drum.
Laptop battery life that was measured in minutes. If you had more than 2 hours of battery life...
90s - mid 2000s:
- Pre social media days, you visited home pages. - Chat was done via IRC, ICQ, what have you. - Forums, news groups, etc. were the places to discuss things with others.
mid 2000s - early 2010s:
- Chat moved from IRC to MSN Messenger and the likes. - Social media (SoMe) took off. Started with lots of smaller SoMe sites, which were eventually made obsolete or acquired by big players. In the end Facebook dominated all. - Media sites (Youtube, photo hosting, etc.) start taking up more space and focus. - Smartphones are introduced, apps become a thing.
Early 2010s - late 2010s:
- Forums, news groups, etc. start to go extinct as owners and creators migrate to SoMe platforms. - Personal websites die off. - Everything becomes more and more walled garden. Everything starts requiring user, log-in, etc. - Mass M&A spree consolidates products and services. - The "linear" internet starts to die, as the big tech wants to monetize your attention completely. Everything starts to feel like some random feed. - Buying digital products starts to take a tumble.
Late 2010s - now:
- Everything feels smaller, yet there is more content. All products are owned by the same players. - It feels like there's a life-or-death battle for your attention. Most content feels like it should take tops 30 seconds to consume. Feeds feel like some stochastic hell where everything is in the extreme present. - Content seems to have underlying motive, the more controversial the more you see it. - You own nothing. Everything is a subscription, everything has a pricing plan. - Dark patterns is the way of life now. It feels like you're interacting more with mechanisms made to make you buy something, than people. It feels relentless.
Could probably add another era for the past 2 years, but this covers most of what I'm feeling.
Inside the walled gardens there are other walled gardens for humans, but the closeness you had before feels gone.
The connected, small community internet still exists.
The article comes off as kind of a curmudgeonly old man yelling at clouds.
More nostalgia bait… I hope one day I get downvote privileges for posts.
The first thing about the Internet is that you should know by now how to use it, at least as well as it knows how to use you. If not, you will be subjected to the Internet, not using it but being used. The web has evolved to a point where you need to remove a few layers before you find the actual web.
Don't use predatory social media. Don't use Chrome. Don't use Windows. Those three things will get you 90% of the way back. The rest is using the Fediverse, the small web, moving away from Google and subscription shit like Netflix and the rest of the business who trade with your time.
Learn to identify the things that are actively trying to profit off of you and don't use them, even if they're made to be extraordinarily convenient. The web you like is still there, it just takes some effort and know-how to get to.
Have to put in that effort tho.
Essentially the internet as we once knew it is a proxy for the world as we once knew it. We older folks can't go back in time to it, any more than someone in the 1950s could go back to their youth in the 1920s.
It's a fair point, but there's definitely more to the history.
Ten years earlier, let's look at 1997:
- Final Fantasy VII
- Castlevania: Symphony of the Night
- GoldenEye 007
- Banjo-Kazooie
- Fallout
- Age of Empires
- Diablo
- Star Wars: Shadows of the Empire
- Grand Theft Auto
- Planescape: Torment
And crucially... It was 2000 when we received Counter-Strike. This game undoubtedly started the competitive gaming scene, and opened up new avenues for expansion and profitability, with the potential of vast sportlike eyeballs and sponsorships.
are you talking about the internet or are you talking about yourself though?
Google adds cloud AI spyware to the new android versions, feeds private email contents to it; meta tries to spy by any fingerprinting techniques it can find and sells data to thousands of "data brokers" and everything is framed like it's supposed to be this way.
Would be much better if each "data broker" executive, Palantir's/Meta managers, Celebrite/NSO mercenaries do jail time just like malware/botnet/data exfiltration actors from those times.
- Terrible streaming.
WMA files too.
Oh, you mean hosting as in, from your home. I wouldn't say hosting from a provider is significantly harder than at home. It might be philosophically more attractive. Serving the data (whether from rented or own hardware) is probably the least of the technical hurdles, especially compared to actually designing the site.
The algorithmic propagation of toxicity is changing it towards worst. And internet is actively used to incite some of the things I listed above. And major companies actively facilitated those changes towards the worst. And by actively I mean "we now know they were actively helping the bad stuff to happen".
This part, at least, is satire, right? The rest I largely agree with :-)
Sure, but the actual reasons matter. A big part of it changed due to making the internet primarily a place for circulating ads, and that's a change many may not like.
I mean, when you can see a 12th century church daily by just taking the subway in 20 minutes, Medieval stuff gets boring fast.
Even more if you own volumes at home older than the half of the US' history like nothing...
From that perspective, what you want to know and met it's the new, fancy, technological futurist stuff.
The US loved Ultima and maybe FFVI and medieval ARPG's. Europeans... maybe urbanites, townsfolk people loved racing/soccer games and futurist games like Half Life and Deus Ex.
Source: was there
In the past, popups were a new browser window, and could appear by the tens or hundreds.
Now popups are fully back as login, sign up, cookie and deal spam. We've actively regressed on this front back to "pop-ups everywhere!"
I hate modals even more than pop-ups. There are valid reasons to use either, but in most cases they are a form of abuse.
A thorough retrospective of my time on the internet.
The internet; what can I say? It's the driving force behind nearly the whole world today - economies, countries, communities, and more run solely on the internet these days.
However, it wasn't always this way.
Once upon a time, the internet didn't even exist. When it did, the internet was a place. It was a place you went. You selectively chose to visit the internet, based on your own free will.
If you wanted to visit a chat room, or perhaps preview a fancy new Flash game, you visited the internet for a few minutes in the evening before going back to your family or friends.
This has changed dramatically in the last 20-30 years. Today, it's 2026 and woven into nearly every part of daily life for the majority of the Earth's population.
Let's do a quick checklist and see what requires the internet or becomes tedious if we opt not to use the internet (yes, this list is tedious on purpose):
What a list. How fun. I love being absolutely restricted to a specific technology or method with little to no options.
Joking aside, this post is my personal reflection of the internet, and perhaps tech and life in general, over my lifetime. I was born in the late 1990s, but was also born in a rural area of the USA, so I have been privileged to see technology evolve from the "my stereo is the highest tech equipment in my house" stage to the "I have all of human history in my pocket" stages.
This post is about remembering these moments from my perspective, regardless of whether the evolutions have been good or bad.
As you read on, please (PLEASE!) send me an email if this post sparks a memory or you have thoughts. I genuinely enjoy hearing these stories from anyone, and I push for you to send them to me as you think of them.
The family computer. What a throwback. Perhaps you even had a third place computer you visited. Wherever, whatever that computer was - think of that computer as you read this. I will be speaking from my perspective and I hope it resonates with someone out there.
I recall coming home from school, getting through required chores, homework, or anything else first. Perhaps you had siblings with which you shared the computer or the TV.
In my case, we owned an early 2000s Gateway tower PC. A beautiful (read: ugly), beige Gateway computer with the spotted cow on it. It sat on a big "oak" hutch, with integrated file-compatible drawers and specific spots for your matching beige desktop speakers.

Figure 1: Gateway Ad from 1992
To use the computer, you likely turned on a very heavy CRT monitor. Perhaps it even flickered, emitted you a static buzz, or showed a wavy pattern in the graphics. This was the epitome of 2000s technology and people loved it.
Side note: We owned a heavy, wooden CRT TV set from the 1970s or 1980s that hid all buttons behind a fake, black "speaker" that you could press to pop open. A decade or two after we had tossed this TV into our barn for disposal, my brother and I took turns hitting the glass screen as hard as we could with a baseball bat.
It never left a mark, regardless of how hard we hit it. Why don't we produce that quality anymore?
If you wanted to use the computer, you had to press a very heavy, circular button that would emit a memorable CLUNK as you engaged the button within the PC. This would result in an airplane level of whirring while it used maybe a few MB of memory and hard drive storage to boot up Windows 95.

Figure 2: Windows 95 Desktop
At this point, the world was your oyster. You could do so many things that humans throughout history couldn't do:
If you were luckier than I was, you also had access to the INTERNET at this point. The cyberspace where you transmitted your energy through hyperwaves to digital ends of the earth (i.e., sent a message to a stranger).
My family had a dial-up modem until the mid-2000s, so I was rarely to use the internet at this point. The extent of my experience spanned between our family computer (used for games, documents, and wasting time exploring every single menu and application available in Windows) and the church computer lab (containing even older computers, somehow).
At this point, there was no ritual to the internet or even to the computer itself. The computer was a tool used for specific tasks, such as my mother designing pamphlets in some obscure program for printing, or for fun.
Oftentimes, you would sit down with no particular destination. You were exploring. I use that word specifically because it's how I truly felt. Whenever I turned on a computer, I was exploring a digital universe that had not been charted before.
At this point, the internet was a distinct place you visited. Or, could ignore. If you didn't like computers or the internet, no worries. You could ignore it as much as you'd like.
The internet stopped feeling like software.
It became its own world.
This is the point in my life where the internet became real. I wasn't a pioneer by any means, unless we're talking about The Oregon Trail, but I was willing to test and brute force any system through sheer curiosity, from a very early age.
At this time, we launched Internet Explorer and loaded up your favorite search engine. Perhaps it was Yahoo!, Altavista, MSN, Google, or something else.
This was probably your home page, your default search engine in the browser, and had an annoying toolbar installed on top of the browser itself. If you were silly enough (like me), you had numerous toolbars that sacrificed valuable screen space for the sake of nothing.
Suddenly, you could find almost anything ever uploaded to the internet. Some options could be:
More than this, the internet always felt enormous at this stage. No matter how much you explored, searched, or cataloged, you never had the full image. The internet was endless, borderless, and expansive. There was always a new rabbit hole waiting for you. Even if you had to watch every image slowly appear one horizontal line at a time.
Before moving on to the next section, do you remember the 1996 Space Jam website? What a modern marvel. Honestly one of the world's wonders.
Here we are. The part of this post I recall most vividly. The mid-2000s were a phenomenal time in my personal history, as they were my transformative years. As it relates to computing and the internet, this means that the mid-2000s were the years of my utmost exploration, exploitation, and emancipation.
Where do I even start? Perhaps we start with the state of the internet and what exactly was available online. Perhaps this is triggering for certain readers, and I apologize if it is, but it is the way the internet was at the time.
If you wanted to see gruesome videos of executions, suicides, or the pain olympics, all it took was a single search and your search engine would happily return any results relevant to the words you typed.
If you wanted to share information over the internet at this point, you probably had an email from a site like AOL, Hotmail, Yahoo, Gmail, or your ISP (Roadrunner, anyone?). Additionally, at this point, webmail clients were extremely popular and most users would launch the webmail clients from their providers to participate in email.
Those of us who were cool used things like MSN Messenger, AIM, etc. to chat quickly without having to use an email. You could even use little pictures that provided emotional reactions for you! Oh my goodness, what a time.

Figure 3: MSN Messenger Emoticons
Beyond chatting, the next big thing coming in the digital space was gaming. At this time, it was seen as perhaps a silly side-hobby for some. While there may have been some money in it for a few select games, most were not profitable - they were created for other reasons, such as genuine intrigue in mechanics, users' fun, and curiosity.
Games and game companies like Runescape, Miniclip (8 Ball Pool, Agar.io, Doodle Army), Club Penguin, Wizards 101, and more dominated the scene in the mid-2000s.
Beyond gaming, this was the age of users learning how to launch their own blogs, vlogs, websites, and more.
For example, let's look at GeoCities (1994-2009) and Tumblr (2007-present). These websites rapidly evolved the internet's landscape, as they offered a free method for anyone to deploy a website or blog.
Imagine being a young person, or a high schooler, or a college student, or an adult in 2009. You have access to the internet and an interest in something out there in the world. You do a quick search and find a page related to it on GeoCities or Tumblr, leading you down a hyperlink rabbit hole.
If you were properly motivated at this time, you may wonder: "How do I do this? Can I create a page like this?" The answer was yes, and it was easy! A few minutes later, you could have your own site. There were few, if any, restrictions on what you could publish online.
This could lead you to learning HTML and CSS, as many users wanted to customize their sites, which generally leads to users discovering the freedom of owning their own sites. This included things like mail signatures, avatars, forum-specific usernames and more.
The end result? Everyone could have their own corner of the internet.
There was space for everyone and it was distinct. You could tell, both visually and otherwise, that a site belonged to someone specific. It was property, individually owned and updated by a human somewhere on Earth.
Let's jump forward to the early/mid-2010s. I used 2012 as an example because that's when I was in my first year of high school. At this time, you begin to understand a bit more about the world, log more long-term memories in the brain, and shift your perspectives.
Let's start by creating a perspective of the world's technology at this time:
At this time, Facebook continued to cannibalize the internet. Each year, including 2012, Facebook consumed pages and converted websites into pages on their own website. Games, the app center, mobile apps, "pokes", and more slowly replaced other websites and communities on the web.
Twitter did the same thing around this time, to a lesser effect.
As part of this domination by the top web service providers, apps started quickly replacing URLs. It felt as if apps became a first-class citizen of the digital world and that they may actually be more preferential to launching a web-first service.
Paired with this app-first and centralized web was a preference for algorithms (everyone shudder together) which used data about a user to determine a precise factor of content for a user. Who cares about privacy at this point, right? Let's just mine the data, build the features, make our money, and figure the rest out later.
At the end of all this is a world where more users than ever are carrying smartphones, using apps over websites, using algorithms to find content, and circling around the socially-rewarding locations of the digital universe.
Personally… this felt like the beginning of the end. There was a short period in the mid-2000s to the 2010s where these apps were truly rewarding and valuable. They brought people together and we shared knowledge faster than ever.
However, there was a dark side to this revolution. As these apps progressed, and the underlying technologies progressed, the companies and investors driving these efforts took a turn. Efforts pushed into the world of micro-transactions, psychological rewards for utilizing a platform, profits over value, and a slow descent into a disregard for the users.
To me, that 2012 era was a turning point. You may personally love a different era (1980/1990s gamer, anyone? Any former phreaks out there?), but to me, it felt like we kept making leaps in technological capability until we reached the point of economic profitability in the 2000s-2010s era, where corporations, investors, and governments took a serious interest in controlling the internet.
From here on out, the digital landscape seems to have a more sinister appearance and effect on us.
Fast forward to today: 2026. You want to check the latest headlines in your browser (a simple task!):
What's the common theme here? There's an expectation on us at every single step - proof of identification, proof of humanity, testing of their new features, consumption of their views, etc., etc., etc.
Pause too long on an ad because you're doing something in real life? Dang, seems like someone online made an impression on you and you will be shown that content religiously for months.
We are rarely, if ever, allowed to freely roam and consume content we search for or type in. There are innumerable layers of intermediaries impeding our digital navigation. At each step, you may feel as if there's another party extracting commercial value from your visit, your clicks, your eyes, your mouse, or your scrolls.
I'm going to yell at clouds now. Be prepared.
I miss the old web, the indie web. Where websites were authored by humans, even in some capacity underneath a corporation.
We had rudimentary tools to solve the riddle of discovery, but they were tools nonetheless. Want to discover and explore new sites? You had search options, such as early Google or Jeeves, or third-party tools. We had web rings, blogrolls, link lists, and other manually-curated pages to discover top-tier content.
We dealt with slow speeds, lack of early web security, and strangers because the internet offered so much opportunity. Over time, that opportunity has shrunk drastically and the cost of visiting the internet has both become mandatory, yet more expensive.
Finally, no one owned the internet. Sure, we can get into semantics of the DNS system and infrastructure, but the web - and specifically, content - quickly became decentralized after the early stages until the recent centralization of content.
I just miss being able to visit the web, find personal content from fellow internet explorers, and not spend the whole time avoiding the pitfalls of the modern web.
As I wrote this post, I went through many thoughts and emotions. One thought was that the internet, as we knew it, disappeared. However, I don't think it did. Rather, the experience of the internet disappeared.
I certainly don't want to go back to 2005, I just hope we don't lose the parts that made it feel worth exploring.