To me, this seems like wasted effort. Any such filter can be implemented using DSP.
I've been wanting to experiment with quantizing Dolby (or similar) encoded audio to 8 bits, and then unencoding to see how well it can sound.
Again knowing nothing about tape, if I were tasked with this I would probably try to record the same audio to each of the tapes and then compare it with the original.

This project simulates cassette tape audio profiles using ffmpeg.
It applies tape noise, wow and flutter pitch modulation, bandwidth limits, and equalizer adjustments.
BASF LH Extra C90: German ferric tape. Moderate hiss and mild flutter.Maxell UD C90: Higher-grade ferric tape. Lower hiss, wider frequency range.Sony CHF60 Type I Normal (1978): Vintage 60-minute normal tape. Warm mid-range.Sony CHF90 (1978): Vintage 90-minute normal tape. Slightly higher tape speed drift.TDK D90 (1995-1997): Late-era Type I tape. Clean sound, subtle analog character.mk60: Soviet MK-60 tape. High tape hiss, heavy wow and flutter, aggressive frequency cut.Navigate to any cassette folder and run the scripts:
# Convert local audio files (mp3, ogg, m4a, aac)
./convert_cassette_*.sh
# Record a live web stream into segment files
./record_stream_cassette_*.sh [STREAM_URL]
Processed output files will be saved in the ./out folder.
MIT.
Wow was slow speed variations (under 4Hz). Flutter was quicker warbles.
Both were caused mechanically. The rubber wheel - pinch roller - that moved the tape might not be perfectly circular, the motor that pulled the reels might be uneven, and the tape case sometimes pressed on the tape reels causing variable friction.
Analog media really were a bit crap. I get the creative distortion idea, but even so - ewww. I'm so happy these kinds of imperfections are optional now, and not baked into music distribution systems as an expected flaw.
generally 0dBVU is mapped to -18dBFS with VU style RMS metering being used on the digital side as well. but that isn’t some kind of physical translation, it’s rather arbitrary and more a convention.
By now, the audiophiles have lots of profiles of what the various tape formats would sound like. It's been ages since I've looked at audio plugins, but I would be shocked if there's not presets to make your pristine audio sound like a Maxell cassette that's been played hundreds of times.
Available as a (free) DSP: https://chowdsp.com/products.html#tape
But ya ya, old man yells at clouds, I know.
I still record to tape, it's a lot of fun (cassette tape)! There are a bunch of problems to solve that take away from "just being creative" but I don't mind it. Part of that is that it's a forcing factor to improve musicianship because punching in on those consumer four-track machines doesn't really work (even though they have the capability).
LTSpice Guitar Pedals : A collection of LTspice simulations of classic guitar pedals, useful for studying, modifying, and experimenting with analog circuits. https://github.com/cushychicken/ltspice-guitar-pedals
spiceAmp : An analog guitar amplifier simulator based on SPICE, designed to model tube amp circuits with high fidelity. https://github.com/olegkapitonov/spiceAmp
LiveSPICE : A real-time SPICE circuit simulator that lets you play audio through virtual analog circuits, making it possible to prototype and audition pedals and amplifiers interactively. https://github.com/dsharlet/LiveSPICE
> CHOW Tape is an analog tape machine physical model, originally based on the Sony TC-260. The current version can be used to emulate a wide variety of reel-to-reel tape machines. Feel free to build and use for your own enjoyment.
> CHOW Tape is currently available in the following formats: VST, VST3, AU, AAX, AUv3, CLAP, LV2, Standalone plugin
That's like all of the DAW/DSP plugin formats.
Hopefully BespokeSynth VST3/LV2/CLAP plug-in hosting on Linux w/ Pipewire will be stable for it.
I found ToobAmp, which has a Neural Amp Modeler plug-in and also "TooB ML Amplifier" Artificial-Intelligence/Machine-Learning-based emulation of a number of different guitar amps and overdrive/distortion pedals based on Jatin Chowdhury's ML Amplifier library" https://github.com/rerdavies/ToobAmp