I had two modes, monochrome (the bits) and grayscale (the bytes).
Anyway funny thing happened, I had a buffer overflow and my program ended up visualizing its own memory.
Actually I had the same error another time, I was trying to make a simple Terraria clone (like 2D Minecraft) and the terrain ended up rendering my mouse coordinates interpreted as booleans or something.
C is fun!
“All I see is blonde, brunette, redhead…”
There was an episode of Cowboy Bebop, where a mechanic held a wrench against an engine cowling to see how much it vibrated (likely a real thing people do with real engines?) and, of course, the computer sounds in the Enterprise-D, along with blinkenlights.
All this seems like the same kind of "translate data into a form humans can perceive." I'm not sure what immediate value this utility has, but I like it.
I also heard stories of professors who would know a program had a bug based on the sounds the computer was making. (Back when they were slightly slower!)
You’d sit in the office with your back to it and the clicky clacky sounds would be going every so often when the content updated. but people would know the specific clicky clacky sound that required them to turn around and read the sign based on their job function.
I’ve also heard of day traders mapping stock tickers or other data into sound and having headphones on all day with it